Okay. The graphics are now ok on my first machine sfter running some regular system updates and updating itch. I don't know what did the trick.?????
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Since my last response, I have tried to run Sunbeam on my own Linux (Kubuntu 17.10) laptop, which is also an i5 system with integrated graphics. It objected that there were a bunch of 32-bit libraries missing. After resolving that by pulling copies of those libraries from another Kubuntu 17.10 machine, it then crashed on launch with the message "process exited with code 1". I suppose it could be a video driver issue - your friend and I may not be using the same Intel driver (or i5 CPU for that matter). Another oddity I spotted in the cave *.txt file was that it listed 4 CPU cores, although my laptop's i5 is supposedly a dual core.
In the meantime, I've tried to install and run Sunbeam on another machine with a newer nVidia card and drivers and two different linux distros, Kubuntu 17.10 and KDE Neon. On both, the game crashes on launch. I sent feedback on both. I do have a laptop with an i5 and integrated intel graphics, also running Kubuntu 17.10. I'll give it a try on that and see how it goes.
On my system, the graphics look nothing like the trailer or playthrough video, but are extremely garish and confusing. It almost doesn't matter what resolution or graphics quality I pick (except that the two highest resolutions lock up the system and the 1920x1080 - my screen size - doesn't work at all except to say it's running. I'm running on a dual core i5-7400 on an MSI Z170 motherboard w/ 8Gb RAM, an nVidia 9600GT video card with nVidia 340 driver, Kubuntu 17.10 Linux. How can I fix the horrible graphics rendition?