pretty rough tutorial.... needs more checkpoints, and some of the mechanics were hard to trigger. Main level the design feels like we are dropped in to a level 5 hours into a full game. Way too hard/demanding. Lot of charm to the shoot vs throw mechanics though!
Love the use of video and more psychedelic aspects of the presentation. Not very into the finding notes form of storytelling or the default camera. Really looking forward to whatever you make next!