What an ambitious concept and gorgeous visuals! I was also not very good at multitasking so I had troubles understanding what was expected of me. It would have helped if the text was closer to the rhythm part or maybe the game paused when something important was written. Regardless, very impressive work!
alpavo
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This game is so pretty and cute!! I enjoyed it! When I realized Fluffy could take care of itself during night phase, I felt very clever :) It's cool that the music matches the different phases, it adds a lot. After your comment on my game, I knew there was a rhythm part but I would have missed it if I didn't go look for it. Not sure if you intended it this way.
Thank you for your comment! You make interesting points:
1. It is true. I thought I had added plenty of feedback but I could have done more.
2. The idea of my game was, to me, very literally a countdown. When someone says "3, 2, 1, GO", and you try to go at the same time. The numbers that are displayed used to mark that beat. Somewhere along the way, I thought it would be more satisfying to only decrease the number if you hit the beat. It actually didn't cross my mind that I would lose some theme matching with this choice but I see your point. To be honest, I wasn't satisfied with how literal and simplistic my idea was so this makes me a little happy :)
You are spot on on the delay/latency issue, which I only realized too late to solve properly. It seems to vary a lot depending on the player's setup and unfortunately, the game runs really well for me, even on the web version. Lesson learned for the next game. Thank you so much for your feedback and for playing my game. I'm glad you still enjoyed it!
What a cute game! Unfortunately I ran into some issues with how the game deals with fullscreen on the itch page but with a bit of perseverance I managed to run it. I loved the character and enjoyed the fun and wonky vibe. Going inside the tower was truly a highlight for me but I couldn't go very far because of the issues I had.
It's a shame because I have some lag when there are too many bacteria on screen, which makes it hard to play near the limit how I'd like it. I enjoyed the concept and really wanted to play it more deeply. Regardless, it's a fun game! If you had a little more time to playtest and balance/optimize it further, it would have been really great!
It was hard but so much fun that I persisted and finished it. The gameplay is very polished and well thought of. You could easily expand on this game and make the progression curve less brutal. I would love to play more of it. One minor feedback: in terms of readability, the character's colour could have stood out more. Regardless, very impressive in the context of a jam! Well done!

