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alpavo

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A member registered Jun 29, 2025 · View creator page →

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What an ambitious concept and gorgeous visuals! I was also not very good at multitasking so I had troubles understanding what was expected of me. It would have helped if the text was closer to the rhythm part or maybe the game paused when something important was written. Regardless, very impressive work!

This game is so pretty and cute!! I enjoyed it! When I realized Fluffy could take care of itself during night phase, I felt very clever :) It's cool that the music matches the different phases, it adds a lot. After your comment on my game, I knew there was a rhythm part but I would have missed it if I didn't go look for it.  Not sure if you intended it this way.

Thank you for your comment! You make interesting points:
1. It is true. I thought I had added plenty of feedback but I could have done more. 
2. The idea of my game was, to me, very literally a countdown. When someone says "3, 2, 1, GO", and you try to go at the same time. The numbers that are displayed used to mark that beat. Somewhere along the way, I thought it would be more satisfying to only decrease the number if you hit the beat. It actually didn't cross my mind that I would lose some theme matching with this choice but I see your point. To be honest, I wasn't satisfied with how literal and simplistic my idea was so this makes me a little happy :)

Thank you! I'm glad you enjoyed it!

Sorry about the difficulty. I wanted to give a little challenge at the end instead of making too many levels but maybe I went overboard. Thank you for playing and for your comment!

Thank you! I would have loved to have a nice music to match the game but doing it right was a bit beyond my abilities.

I hope you got my comment right. I was joking in my first sentence. I thought it was great writing to finish this story.
The 2nd part was about understanding what to do but as I said, I got it  after a few tries.

I resent how they all came to say "We did it at the end".  It hit too close from past traumas :)
I had troubles understanding at first but it was fun after!

Good job! I didn't quite understand what the flicker does but I enjoyed the atmosphere. It could have used a little bit of sound. 

The difficulty curve is a little brutal but it's a nice game, especially if you made it only in a few hours.

I am amazed at the amount of work, even for 3 people. Creating and balancing so many weapons, powers, enemies must have been a huge task. Congrats for making this great game in such a short time!

This felt more like an art piece than a game. I really enjoyed the experience of expecting rules and consequences, trying to find what is expected of me and slowly surrendering to the freedom. The music is so good! I am impressed.

Fun and simple! I agree with the previous comment so I'll try not to repeat. I suppose if you wanted to extend this game, you could make an end to the level that is in reach in the imparted time.  And then start with a fresh level after à la Mario. But in the context of a jam it's quite enough.

I love Stackland and so I enjoyed this a lot! Amazing amount of work for such a short time!

Thanks for your feedback!

Fun game! You succeeded at making complete short game with really great art! It feels nice when you play and finish it, no puzzle felt unfair and I didn't mind one bit rummaging through this guy's stuff (maybe I'm a stalker at heart). Very well done!

Thank you for playing!

Thank you for your feedback!

A chord... I didn't even think about it but it seems very obvious now that you're saying it. Thank you for your feedback!

You are spot on on the delay/latency issue, which I only realized too late to solve properly. It seems to vary a lot depending on the player's setup and unfortunately, the game runs really well for me, even on the web version. Lesson learned for the next game. Thank you so much for your feedback and for playing my game. I'm glad you still enjoyed it!

Thank you for your feedback! 

Very good suggestion and thanks for your feedback on the sound. I made bold choices for the audio and it might have been too much. 

It might be you're not bad but had too much latency. I'm still learning. Thanks for playing!

Thank you! I'm glad you enjoyed the audio, I wasn't sure it was for everyone :D

Thank you! For a first jam participant ever, your comment means a lot!

Thank you so much!

Good score! It's quite possible because I've had feedback that the latency of my game varies vastly between different PCs. Thanks for playing and for your comment!

What a cute game! Unfortunately I ran into some issues with how the game deals with fullscreen on the itch page but with a bit of perseverance I managed to run it. I loved the character and enjoyed the fun and wonky vibe. Going inside the tower was truly a highlight for me but I couldn't go very far because of the issues I had.

Same for me, it doesn't load. Sorry!

It's a shame because I have some lag when there are too many bacteria on screen, which makes it hard to play near the limit how I'd like it. I enjoyed the concept and really wanted to play it more deeply. Regardless, it's a fun game! If you had a little more time to playtest and balance/optimize it further, it would have been really great!

What a fun and addictive game! I am very impressed by the balancing which makes it possible to keep playing when you plan well while still keeping you on edge. The addition of a leaderboard is a great idea too (and I am please to say I am, as of writing this, in the top position)

It was hard but so much fun that I persisted and finished it. The gameplay is very polished and well thought of. You could easily expand on this game and make the progression curve less brutal. I would love to play more of it. One minor feedback: in terms of readability, the character's colour could have stood out more. Regardless, very impressive in the context of a jam! Well done! 

The scores keep getting better! You win if you get the last hidden beat, regardless of hitting the other ones. They just make it much easier to hit the last one. Thank you for playing!

I am glad you had fun even if it was difficult. Thanks for playing!

Not a bad score! I had troubles trying to convey the objective without text but I'm glad you got it. Thank you!

I am amazed that you managed to finish it! Thank you so much!

Wow! Great job finishing it and thanks for playing! If I wasn't so scared of scope creep I would have loved to expand on the gameplay too!

Love the atmosphere of this game. I would have kept playing if there were more different levels. Nice work!

What a good and fun idea!

Very enjoyable gameplay and charming atmosphere!