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Allez100dreau

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A member registered Jun 11, 2020 · View creator page →

Creator of

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Leaf blower update when

Lesson learned, we'll do some playtesting next time. Thanks for playing !

We should have done some playtesting, we'll keep that in mind for next time. Also, it's funny that you mention the shape of the balloons making the player slip: the collision shape is supposed to turn into a cube when the player is on top of it, in order to prevent exactly that. Anyway, thanks for the feedback !

Peak I'm afraid.

On a more serious note, you nailed the vibe, also it's very charming visually, and the simplicity of the game is its biggest strength. Congratulations on the game.

Amazing art style, love the death animations, a bit too repetitive, I would have liked other types of shooting or enemies. 

Thanks for the kind words, I'll send you a mouse I promise

Too confusing, did not manage to build anything, and fell of into the void. Clearly there was a lot of efforts put into this game, but the objective and the building part should be clearer for the player maybe ?

I did not get to expand,my potential stayed at 0 after destroying two bases, maybe I did not get the point, but shooting was fun.

I realised too late that I shouldn't have been picking up all the items at once. It's too repetitive and it's difficult sometimes to enter the tree trunk. But it's cute visually. 

Visually nice, liked the music, but the game was a bit too repetitive for me, the QTE mechanic by itself wasn't enough for me.

Loved the game and the mood, loved the terraforming mechanic.

(4 edits)

Hi ! I'm still having trouble installing the plugin, getting the error "No module named "Rigodotify-2". I'm on Windows 11 and using Blender 4.5

Edit: the itchio zip file works perfectly, only the github release zip gives me the error.

Thanks for the feedback. Yeah, I rushed through the end of the jam, glad you liked the concept though, I'll try to polish it and make it feel more "finished" (and maybe design a proper level).

Way too easy, the attacks should be more varied, I was just waiting for the timer to finish. Also, I didn't immediately understand that the yellow arc was where I was supposed to skate, maybe there should be a prompt saying "SKATE" or some other indicator. With some work it could become a fun little game !

So far my favorite game of the jam, really charming, love the art style and the sound effects. And it's actually funny sometimes (like the bar floor) ! 

After finding the exit, I clicked during the "Congratulations" prompt and the screen went black, and I was just hearing the typing. After a while, I saw the stairs, and the game ended... I guess ??


Overall very nice game, congratulations !

Finished it, instructions where not very clear, went with trial and error. I got the "Clone" part, but I didn't understand the difference between "Return" and "Break". Puzzles where very similar to each other.

Some puzzles are pretty clever, plays well. Sometimes it's hard to see where you're going because of how dark it is.

The artwork is nice, but the rules are not explained, and I don't really see how it fits the theme of the jam.

Controls feel very stiff and the first enemy has too much health, making it difficult for me to enjoy. Like the effect on the rewind though, and sound wise the game feels complete !

Well executed concept, total lack of audio though, would be nice to have some sounds (platform activation, walking) and some background music. Also, a button to go to the next loop without having to wait would be nice. Overall pretty fun !