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Devfail

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A member registered Mar 19, 2017 · View creator page →

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A very enjoyable game, sometimes you just need some humour and nice graphics without worrying about hard platforming, continues, lives and finding hidden stuff.

A nice platforming with a nice and generous topping of adventure, loved the game ideal for a short and relaxing gaming session, with the add up of getting the "S" ranking if you are up for some challenge.

If reading "a lot" is not for you just turn off the cutscenes from the options menu. However I encourage you to take your time and enjoy the game fully as it was intended to be played, also the cutscenes are quite a pixel art beauty to watch, the humour may or may not be your cup of tea but I insist that you should play it with the cutscenes.

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Team Bugulon did it again, man I wasnt planning to play another game from you after a while, but couldn't resist myself when you just drop a new little gem, congrats ! wish you the best in the GMTK ! 

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I wasn't planning to play another Team Bugulun game in a while but then you strike back with another gem I couldn't just let it pass, great and fun game, I highly recommend you to play with a gamepad.

Art/Music/Sound/Gameplay all on point, great presentation but above all a fun game to play.



As usual an enjoyable game from Team Bugulun, your games are now a constant in my fridays des-streams, of course I'm playing the one you just released hours back, but have to say final boss from Swapwood Quest R made me go bananas for a while, at the end with chats advice was able to beat it, thank you !!


Another great presentation for a game, hope to see more from you !

Great presentation is a shame not all the games were implemented.

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Great game !! 


Here are my times in Bronze after finish in expert using Blue Hawk

  1. Capital City 
    1. -Time 2:20:94
    2. -Best 2:17:76
  2. Blue Ocean
    1. -Time 1:53:22
    2. Best 1:53:22
  3. High Mountains
    1. -Time 2:06:76
    2. -Best 2:06:76
  4. Sunny Desert
    1. -Time 1:56:38
    2. -Best 1:56:38
  5. Red Planet
    1. -Time 2:17:60
    2. -Best  2:17:60

Appreciate the beginner level so everybody can enjoy the game, it doesn't feel that easy to be honest so it gives you the right amount feeling of challenge.

Expert in the other hand oh man, if you are up for a challenge this for you, I played only the Bronze gp but it took me like 2 hours to finish it in expert, you probably need to make almost a perfect race while dealing with the CPU on your way (or behind).

If you get to finish all the cups in expert you have my respect ! 

Hi shall we play the steam version instead of the download here in itch.io ?

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Hi

Loved your game and actually attracted couple of people to my channel (gain 2 subs which is a lot for single stream on my channel).

An ideal game for a short gaming session and with enough replay value to go for a second run and come back from time to time to have some fun.

If you are up to for a challenge then you can try to master every level and try to ace every hole (not even sure if its possible but once you upgrade/get all the power ups seems quite possible on some levels). Speed run community may even grow up around this game.

Overall a short and very enjoyable game, with NES vibes, great art, excellent music and fun gameplay.

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Hi,  was the track made specifically for the game or was already made and you choose it ?

thanks to you, I try to find little/fun experience like your game every now and then.

In a world where  even indie games are +20 hours of main quest and "AAA" games are all open world with dozens of abilities and side quests or the norm is online competitive, this games are just like a little oasis to sit and have some fun for people like me who grew up with NES/Arcade videogames.

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Loved the game  !!!

An intense action gameplay and it feels so good to do the finishing moves to the enemies and doing the "J" to the boss quite satisfying.

Tight and nice controls/movements very responsive, doesn't feel cheap when you get hit/die

An the music track just hype more the intensive gameplay I think the music is key to the overall experience because it has the right amount of intensity to go on pair with the gameplay.

Thank you I had lot of fun playing your game.

Longest combo: 245
How it went for you all ?



In the description they mentioned Game Maker but not the version (probably the latest one at the moment)

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What a great little adventure ! thank you 

Overall a nice cute and fun little game. I liked specially the level design / gameplay.

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Any plan to add a level sharing/designer feature  (maybe through QR codes) ? 

I got stuck in the smiley level, if you finished you are a demigod to me.

Haha the duck got me for so much time !!!, I gave up with the "smiley" maybe for a second session, but as soon as I saw it I knew it was GG for me.

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Man, great game but God I'm as bad as it gets, had a small and fun experience, thank you 

I made it up to the "blade" level, as soon as I saw the "smiley" I knew it was GG for me (maybe will revisit it but I have no clue how to solve any figure after that).

Great game if you are up for a challenge/puzzle with some "out of the box" thinking needed.

I feel you bro'

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Amazing game !

I died A LOT, make sense since you get a death counter at the end.

  • Difficult Pro
  • Deaths 143 
  • Gold 2000
  • Time 288
  • Final Score 37130

How it went for you ?


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This was a super fun game to play !!!!


I wasn't planning a long gaming session but I couldn't stop playing, tight controls, nice graphics and sweet OST.

Thank you ! wondering if you ever consider an extended version !

One of those "just one more" game, nice controls, short but not that short.

My Hi-Score 406,800, whats your ?

.
Overall a fun game, specially if you are looking to have a short gaming session, ideal to play it on the go if you have the means,.

Now some feedback:

I think this may be planned but include more music tracks.

Some feedback: when hitting enemies some signal/feedback that I'm making damage to them, the jump function is nice but maybe allow it to destroy some things like the things that give you items or the small orbs that the enemies drop on their way, when shield and shoot are to the max, give some extra points when picking up their items.

Hi
Did you use GameMaker ? If so do you have any tutorials on platformers youtube/blogs ? Looks amazing.

Hi  can I use your song in a gamejam game ?

Thank you !! will give it a try !

Well I ended up doing couple of things to fake this, set some values to 0 like curvature,scanlines intensity and set an empty/transparent image for the phosphor texture mask. 

Still I have to restart the room before some changes apply (like the curvature) but kind of makes the trick. If there's a better way to toggle on/off the shader please let me know.

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Hi, sorry is there a way to turn off/on the shader within the game by code ?

I tried destroying the instance and doing shader_reset() but get a black screen only, semes other things need to be reset.

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Love your pixel art, this the second asset pack I buy, mostly may use the enemies in my 2nd project (I need some enemies and my pixel art skills are near to 0), eventually I would like to do a farm sim learning project thats why I'm getting from time to time your assets, but as for now I'm working on a auto scroller game.

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Here's the first draft/concept, It's in a very very early stage but you may get the idea, thanks again

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Thanks !, Once I have something to show up will reply again here to let you know

Just what I needed, am I allowed to edit/generate new asset from yours ?

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Jaja you got me even after the first level with the chasing guys, those little bastards are hard to avoid, an earlier check point on those screens will be nice, also found a glitch which got me back to the beginning of the level (in the  screen where the exit is, you can walk all the way back to previous screen which will result in a teleport to the beginning, see screenshot).

The next level was too hard for me, but I had a good time !

Hi, hope you don't mind I use your assets for a flappy bird clone , I really liked and I think I have all I need . Thank you !

I used a diff preset, it looks a bit better, thanks again !

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Awesome shader ! I was thinking about using something alike and found yours, probably a bit overpowered for my humble game, but couldn't resist to use it. Thank you !

Sorry if doesnt look actually good in my game (I've not a "trained sight" for CRT art, or art at all, but the curvature effect  is something I wanted to have)


Not sure if I will be using any, but wanted to let you know the assets are great and thank you for the name our own price.

Great asset pack, thank you.  I just wished list ;) Bit Esc

Is room 7 the last one ? or am I missing something, anyways had some fun with it, thank you.

Will only make it walk faster it feels a bit bulky but mechanic wise I liked it.

Great work, this one alongside couple of commercial released games shows up the untapped potential of the GBC

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Jajaja finally beat River Slide  !!

  I struggled too much (gameplay doesn´t show all previous attemps) !!, looking forward to finishing it (any % at least) and then I probably comeback for a bit of backtrack.

All said, great game thank you and congrats.