Tough to balance, a lot of people struggled to finish
Spamming the aoe heal to win is an authentic raid healing experience ;)
Thanks that would be fantastic!
As a small aside, the current folder setup for the shaders will cause errors in a build as the shaders are not in a "Resources" folder. This means Shader.Find() will not work.
So I'm trying out the shaders, the effects are great and the demos are really well laid out! You are definitely under-valuing this asset and I'll be tipping you more! - My only issue is that the outline shader for sprites draws into the sprite rather than adding new pixels. I'm working on a game with really small sprites so it's not ideal for my usage. Do you think there's a work-around or fix? :)