Fun game. Took me a second to figure out the reticle. I liked having to time my shots to properly hit the ships, but having the cannon shoot non-stop took the difficulty out of it.
Fun mechanic. I like the rag dolling. I'd like to see something for check points. I appreciated when I respawned closer to the flag, I just didn't know when.
Great art direction. Would like to see the hand rotate around the sprite to give a better representation of where I'm aiming. A charging sound would help with timing of attacks and add weight. I personally found the lavender town theme ill-fitting for the vibe.