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alizaryn

8
Posts
A member registered 20 hours ago

Recent community posts

Fun game. Took me a second to figure out the reticle. I liked having to time my shots to properly hit the ships, but having the cannon shoot non-stop took the difficulty out of it.

Great level design. Enjoyed the art style

Great take on the vampire survivors genre!

Very fluid movement. I enjoyed being able to see the next level in the background

Fun! i really like the shield break mechanic. When I hit "2" the screen would go black and the bosses would auto defeat though.

Fun, but a little too easy. Would love to see some sort of difficulty scaling.

Fun mechanic. I like the rag dolling. I'd like to see something for check points. I appreciated when I respawned closer to the flag, I just didn't know when.

Great art direction. Would like to see the hand rotate around the sprite to give a better representation of where I'm aiming. A charging sound would help with timing of attacks and add weight. I personally found the lavender town theme ill-fitting for the vibe.