Thanks for pointing that out, the download is available now!
aliyor20
Creator of
Recent community posts
I love the concept of tying the visual progression of the night sky directly to the player's dialogue choices and success in reducing light pollution. Since the core loop involves changing NPC mindsets over time how would the user know this, maybe implement a subtle UI indicator—like a color-coded icon next to their name—so players can quickly gauge an NPC's current environmental stance easily. Smart approach to the theme; cool game idea!
A community simulator where you convince people to take climate action is a really strong idea in terms of appealing to the Climate Jam theme. With the prototype you built featuring the paper cutout-style characters, I can really see a very peaceful and chill game that I would spend a few hours playing. I am not a big fan of the top-down strategy game style in general, but this 2.5D approach seems perfect, bringing the best of both worlds. I think this idea has a lot of great potential. Cool game!
Its a great puzzle platformer and has a very good thought out foundation. The gameplay sounds really strategic and fun with the different mechanics. One suggestion is maybe having the plants generate dynamically and unpredictably for more against the mechanical movements of the robot player. Overall cool concept and I want to play this game!
