It's interesting but the music felt quite generic. A good first forray into gamedev!
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Difficult platformer that laughs at you when you die.
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Cute game, i like the mechanics and the transitions (camera, between levels) that the game has. I think the character controller could have used a bit of work but i understand that it wasn't really the focus for this game. Though, I do think it could have fit the theme better than it currently does.
i feel like the whole enemy predicting could have worked better with triggers and stuff, idk if gdevelop would let you do that but it could be "when the player lands and then leaves this area, spawn this attack here"
also i never died to said mage attacks, but rather the other objects; so maybe speed up the attacks? idk i feel like that could help
Rose of Starcross Kickstarter Demo comments · Replied to MayStep78 in Rose of Starcross Kickstarter Demo comments






