Already run in WB 3.1.4(RTG and AGA LowRes, WB 3.9(RTG and AGA LowRes), in Raspberry Pi 5 with AmiKit 12,8, PC with WinUAE, with various resolutions. Change from 320x200 and 320x256 with the P key. No luck!!
I Have some real Amigas but not tested on it.
When start the game, the first screen says "Hold on, loading..." and appear normal, the next game screen appears corrupted.
Think the problem is that the resolution is not correct.
Some Blitz Basic games do not send a screen requester to use their resolutions and just draw displaying their native resolution on the current screen without requesting a mode change.