Simple and fun, often times felt a bit too easy and only a couple of times where I had to really think about my answer. Maybe a bigger range of items would make the game a little more challenging. Otherwise nice job.
AlexjOtway
Creator of
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Great concept, physics of the blocks was sometimes messy and they often didn't fit together like you'd think but the different blocks affecting the squirrel's movement gave the game some good challenge. Movement could've been smoother, sometimes got confused as to how wall jumping was supposed to work. One more thing was there was no option to restart or respawn if the tower you built could not make it to the top or if you fall off the edge. Overall fun concept good job!
Nice game, sometimes found myself getting stuck on the edge of a moving platform causing me to die. Some areas felt very cluttered and hard to get the character through and I often found myself forgetting about the shrinking mechanic altogether. Nice simple concept that works well and looks nice but is often unforgiving.
Thanks for the feedback! The concept I had in my head was altered a little to match with the theme but I wanted the ghosts to be only visible in the smaller version of the house so the player would be forced to switch between fixing the big house and checking the small house for ghosts but I understand what you mean with the giant ghosts idea.
Interesting concept with the colour changing affecting the environment. Movement was a little clunky in terms of jumping and wall holding, jump momentum seemed to be lost if you hit a ledge and wall jumping was unpredictable. Not sure if this was just my PC or the game but the colour changes caused the whole game to freeze which disrupted the flow and caused me to fall down quite a few times. Noticed a couple small things such as sometimes not moving along with the platform you're on and the player continues to move the box even if it falls below or above them. Otherwise very creative idea and quite fun, puzzles were a good level of challenge.

