You're always welcome)
alexjoi
Recent community posts
I don't know if moderation missed my old post or if this one will be allowed through, but here's my opinion on the game (damn anti-spam check).
The game is good. It's quite short, and not exactly a horror game, but that doesn't make it any worse. The game is quite cute to look at, and the cat character is well-written and funny for its short running time. In a way, you could even say the game is educational, haha. Anyway, even though it was short and not scary, I enjoyed it. Especially because of the main menu, which changes as you progress, and the lack of bugs (I didn't find any, so everything is fine; I know how to find bugs). Thanks to the author for this project.
It seems I'm not the only one with this problem, but still. A while ago (several months ago), I wanted to leave a review for one of the games here. I included a link to my walkthrough with the comment, since I'm a YouTuber. But they told me to "await moderation approval." I waited a few weeks, but nothing changed, so I stopped leaving comments. Now I've decided to try again on a different game, and the reaction is the same. I'm definitely not a bot and I'm definitely not spamming or anything like that. What kind of error is this?
An excellent game. Firstly, of the few Vietnamese horror games out there, this is definitely the best. And overall, it's one of the best horror games in recent memory. Of course, as a seasoned streamer, this didn't particularly scare me; there aren't enough jump scares here. But that's not the main thing. The plot is what really grabs me. It's incredibly epic, even if it's not entirely clear right now, and it's fascinating to watch it unfold. The unexpected twists work really well (especially the ending), and I enjoyed the hilarious moments like the chase on the bridge. As a pho cooking simulator at a roadside cafe, it also conveys the vibe well; the game is atmospheric. Even though I've never been to Vietnam. But it's nice that the creator cares about its culture and carefully reflected it in the plot. There are a lot of different references, which is nice. Of course, there are some inaccuracies, like the old man asking for 10,000 change instead of 5,000, which is odd, and the fact that one of the customers (I think the Exciter) asked for pho with raw beef, but the order actually included balls, which is inaccurate. However, I didn't encounter any major bugs and didn't fall off the map (although the author anticipated this, which was also surprising). Overall, yes, the game isn't without its flaws, but they can't overshadow the many positives and funny moments. It's worth it, and I wish the author continued success.
The review is above, if you're interested.
Surprisingly good game. Why surprisingly? At first glance it seems like a typical horror with Itch.io, banal and just with low-grade screamers. BUT. Over time, the plot really opens up, and the game's shell no longer seems so strange and banal. There is a good plot twist and all the plot details are explained normally, which is rare for similar projects on Itch. Nevertheless, this game turned out really good in this regard. It is clearly not about the gameplay, it does not play a big role here, but it does not make the game much worse.
What I did not really like - the sound here is quite quiet and in the theme in the main menu it gives to the left ear, which is strange. But apart from this and the strange mechanics with how the main character bends over, the game is very good for one evening, I liked it.
Well, about Dawn at Laywood. Even if I don't like it, I'll at least point out what exactly I didn't like and find bugs, if there are any. And I won't say anything about the future project, maybe I'll like it, after all, I've seen more than one hundred horrors in my career. And criticism - some people are offended not for a short time, but for a long time. I won't point a finger, but it's a rather strange reaction, considering that I simply pointed out the bugs without any insults to the game. Let's say this, I won't even review games that I really didn't like - it's enough for me to rate them on my streams
Well, I would like constructive criticism to be treated as criticism, not as an attempt to humiliate the project or the author. Because I have seen people who are truly offended when I find bugs in their games, although I just wanted to help fix them, oh well.
And about the large-scale story - even this one was quite a long one for me to work on (mostly because I described the experiment with each doll in detail, but even so it has a good length, I played it for more than 4 hours), and if there is an EVEN longer project, then I will definitely be interested. Of course, then I will have to try hard with the review, but considering the impressions I got from this game, it will definitely be interesting. I will also watch Dawn at Laywood, this project passed me by earlier, but now there is a chance to see it. So I will do a review on it, perhaps. And when you finally release "PROJECT", then on him too. After all, well-thought-out plots are hard to find now, you need to appreciate this opportunity
Of course, not without bugs yet. I haven't poisoned the bug form yet, I will do it a little later, but I will briefly describe here what I found.First, if you barricade the front door, then even after it is unlocked, people cannot go in and they will litter near the entrance to the toilet. Next, if you do not answer the call, but go to the car in advance, then the catcsena breaks. The person attacks and the car disappears, and after answering the call, it appears again, but the script for the person's appearance does not occur and we get eternal writing of the task below. Yes, it doesn't affect the gameplay, but it's not very pleasant to see it, and it doesn't disappear between nights.
As far as I remember, it's all about bugs.
Overall, the game turned out pretty good, and when it will be (I hope) random in terms of doppelgangers and when there will be co-op - it will only be more interesting. Overall, thanks for the game, I'll wait for further updates.
Yes, it's not a review yet, but the video is still awesome.
What can I say about the DEMO - the game is not bad. Of course, the numbering of the endings is a bit confusing, but it shows that there will be more endings before them) And if we talk about the game - then I recognize the good old Danil, who made funny horrors with a bunch of endings that can be obtained in different ways. And here it is too. I admit - I didn't immediately understand who the game was from, but that makes it even more interesting - the author tries himself in different styles of horror. Of course, the game is not without its drawbacks in the form of bugs. I found them during the playthrough. For example, the same teleportation of characters from pushing, but I think this is a feature of the engine, as was the case with the source. And in general - the game can be forgiven, after all, this is a demo for now and then everything will definitely be fixed.I can't say much about the plot yet - after all, we weren't shown much, but in any case, it's intriguing. By the way, one of the things that went well here is the new endings after receiving the previous ones. It turns out that you, as it were, influence the world, which changes after them. Well, and, of course, absolutely, definitely the main thing - we need to add an ending with an escape through the front door, I was really waiting for it) Well, in general, yes - good work, Danil, keep it up and keep it up. I'll also soon finish a review of Introvert, if you're interested. Good luck with your developments)
Overall, as a one-off horror it's just great, good luck to the author with the projects
A great game, for sure. Of course, it's not as big as the one novel I was playing recently, but that doesn't really matter at all to be honest. Even here, Danil managed to fit in several endings that really depend on your actions and that’s a good plot. The game gives you morality and even a lot to think about, because I made several theories about the plot that came to my mind)
In general, not everything is so simple.
There is, of course, nothing to say about the gameplay here, but that’s not the main thing here. The main thing is the plot. And just like the game about Liam, Serious Danil makes serious games, which is ironic, very good, I like it.
Special thanks to the author for the OST, which he posted on his YouTube channel; it was very useful for my review.
Yes, I finished the game itself a couple of weeks ago, almost when it came out, but I didn’t have time to review it. And now, it already exists.
Thank you in general for cool and serious projects, I’ll wait for more)
I don’t know if the author was inspired by my eyes deceive, but this project damnably reminds me of him. Yes, I finished the game back in October (150 days ago, as itch.io says), but I only got around to reviewing it recently, because there was a lot to do. But what can I say - this is definitely a damn good project. The plot twist of the ending really surprised me. For I expected anything, but not such a denouement. Before this, in fact, one could have guessed it even earlier, even when Ron first gets into the closet dimension, but in any case, the end in the form in which it is was surprising. Regarding the plot, I already mentioned the game above, which one it reminds me of. Both this and this project have similar dual plots with a top plot twist at the end and in both gamma (as well as game resolution) affects immersion. But in this project gamma is especially decisive, as for me.The dull, afterlife green colors still have their effect, which adds gloominess, like the rest of the environment. And only the Ron doll shows some glimmer of illusory hope in this. Well, if there are no lyrics, the game is not bad. It’s not the longest in terms of duration, but even so it reveals the plot completely. So I’ll wait for the second part, and thanks to the author for a wonderful project.
As a fan of yours, I can say that the game is very unusual for your style. It's hard to recognize him here. But that doesn't make it worse at all. This is a very cool project, which in its atmosphere and plot somewhat reminded me of fnaf (and specifically mini-games from there, which similarly develop the plot). The raft twist is also not bad, but in my opinion it’s not very difficult to guess from the very beginning, but in any case, it’s good. Well, in general, although the game is short, the plot is very good.
Although, I would like to see a continuation, it’s a pity, the ending is open)
In general, thank you for the cool project, I really liked it
Just an awesome game. I went through it back in February and spent the whole year reviewing/retelling it at the same time. In total, 12 videos, along with a video about all the endings. I really liked this project, I think it shows. The plot is banal in places, but the endings were really very unexpected. I played through the game for a total of 8 hours and during this time I was constantly surprised by the creative and cruel endings of the illusions that the “cat” created. Also here you can see the growth of the main character, who grows from a crybaby offended by life into a real person who loves his life and finds meaning in it. This is an extremely interesting growth that is clearly seen through the flashbacks that sometimes pop up between endings. In general, the plot, although not without its drawbacks, cannot be avoided without praise. The soundtrack deserves special thanks, which I fully used when dubbing and reviewing this wonderful game. It’s really cool and I’m especially grateful to the author for posting this soundtrack on YouTube, which helped me a lot too. So yes. I spent a total of 10 months on this game and I definitely don't regret anything. In visual novels, this is a masterpiece, for sure this year. Keep up the good work buddy.
Link to all endings in this game in my voice acting:
And of course, the entire playlist for endings:
https://www.youtube.com/playlist?list=PLocHpAgLgB_Qx48oXZAWkHhtfOZAvxz0z
P.S.
I haven’t noticed much bugs yet; all the bugs that existed have already disappeared in version 0.4, so I can’t even criticize)
It was damn good. That's straight up serious. I did this review for 2 weeks and it was worth it. After all, such games on itch.io come out extremely infrequently, especially with such a duration. Although this is horror, there are not many scary moments. But damn it, it doesn’t matter at all, because the game takes its frightening and oppressive atmosphere of hopelessness into which the main character has fallen. And most importantly - this story is extremely realistic. There is no occultism or demons here. Only people, their vices and the problem of priorities - GG put work in the first place. And although he had a good goal, its price was too high. That's what the game does - a damn good story that could be real. And behind such a story you don’t even see any technical jambs. Seriously, I love to look for bugs and flaws in games, but here I just didn’t see them point blank. The game is well optimized, and the puzzles in it are not so difficult, interesting and very out of place. And of course, the storyline is amazing. I played this game for 2 and a half hours on the stream and it was a very good time. So I am extremely grateful to the author, whose games I have been following for a long time. They get better with every new project. It was cool. Thank you for your attention)