Oh I'm excited to see where this goes! I love the vibe, and I'm interested in where you'll have the story go in the full version.
alexisrambles
Recent community posts
I looooved the atmosphere in this one! I think for me the jumpscares didn't quite hit as hard. Could have to do with timing of sound cues but I'm not quite sure. Definitely the atmosphere of this was AMAZING though.
The lighting was super cool, and the part where we had to manipulate the body had me sooooo grossed out. The tension and atmosphere were really A+. I think maybe a few more subtle scares where there aren't sound cues even would have made this absolutely terrifying. With the plotline I think that makes more sense.
But that's my personal opinion, and I'm still thinking of this game a week later so it definitely had an impact on me. Excited to play Meat Market when it comes out! The whole plot is a really cool concept and I'm excited to see if the next game is related.
So I had...suuuuuch a hard time completing this lol. I actually had to stand up to take a break and forgot to restart my recording when I sat down again (oops). So I don't have the video of my reaction like I wanted. BUT.
I looooooove what I've seen here. I am going to have to go give your other demo set in this world a go because I really found what lore we got here fascinating. I would like to see a little bit more story integrated here? Maybe some sort of difficulty setting for people like me who are absolute garbage at multitasking lol. But I thoroughly enjoyed the experience regardless and did feel like the ending was fair payoff for the mental anguish it took to complete the levels lol. Good job dev!
I had SO much fun playing this oh my gosh! I played the first week for my channel and 6 hours later it was so late but I'd done a whole week and I was so proud. I had an unbelieveably fun time doing the voices too. The dialogue in this is so well written and engaging and AHH. Did I mention the music was amazing? Because OH MY GOD. And the full on OP like we were in an anime had me slackjawed before I even started playing the game. AND THE ART???? OH MY GOD????
Needless to say I'm on tenterhooks waiting to see more of this.
This was SO creepy! The atmosphere was awesome, and I'm thoroughly confused as to what's going on honestly, but I'm super eager to see what the full stories are when this comes out entirely! The sense of dread and tension is really well built in my opinion, and most of the scares got me GOOD. A few didn't quite get me (after a while, someone walking across the hallway didn't freak me out anymore) but there were always more scares that succeeded!
All this to say, I wishlisted this one SO FAST.
I had SO much fun playing this!!! I actually recorded myself but apparently OBS doesn't pick up on your game as a game and didn't record that part--just my facecam.
It's a real shame because I had SO much fun. I played through 4 or 5 times to try and see everything we can see. The mood is pretty tense, and I LOVE the leaf pile mechanic you've got going here! My only question is... CAN we save Johnny? How many endings are there? I will 100% replay this if there is a save-our-friend ending and I just didn't find it.
I would adore more of this honestly--if you make (or have made, I haven't checked out your dev page yet) a game using this mechanic that's longer. An hour, maybe? I'd play that SO GLADLY. It reminds me a bit of Radiolight in a way. The general vibe, not the gameplay. Very atmospheric.
All that to say, TERRIFIC job dev!
This was SO unnerving! I'm super excited to see what the full game looks like when it comes out!!!! The jumpscares were good, and the only time I think I ran into a "bug" was when I tried to let the couple go and it was hard to find them in the bushes (and their models were doing some weird rubberbanding). Other than that the game was suuuuuper smooth!
Hello umarelll! I gave this a quick play, and found a few bugs I wanted to mention! I LOVE the art style and the idea behind the whole thing, so don't take this as criticism! I just want the bugs fixed so I can actually raise myself a roomie!
So here are the bugs/questions I found. When we click on the book in the lower left hand corner, there's no way to click out of the book and return to the room. And while random clicking around the screen resulted in page-turning noises, the page didn't actually turn or refresh. I'm not sure if we're supposed to be able to actually grab items from around the room or if we're just supposed to use the inventory, but if we're intended to grab items from the room, nothing seems to respond to clicking. I'm also only able to put items BACK into the inventory when looking at the magic circle by clicking on the white squares to the left and right with the item. Not sure if that's intentional.
I'm also not sure how we're supposed to make the magic.... magic. I filled all the squares with the normal amount of limbs and torsoes, and nothing happened. I assume I'm to click something to make it all go, but I'm not sure what.
Overall I think it may be handy to introduce some simple dialogue from the main character to let us know what to do next.
But I'm VERY excited to give this a try once I understand what's going on a bit better!
I had so much fun with this omg. I did NOT expect that much depth in it, and the cleaning mechanics threw me off a bit until I started to understand how it all fit together from some of the notes. But the cleaning was FUN regardless, and the story was shockingly awesome? Like I did NOT expect that sort of drama from this at ALL. There's honestly enough going on here that I think it's just got so much potential. I did run into a few bugs throughout my playthrough but all but the very last one was minor and didn't really affect gameplay. (Getting killed as I am going through the end dialogue that I can't really make go faster felt like a low blow at the time lol)
Here's my playthrough if you're interested!
This was SO much fun! And I'm normally not a HUGE fan of the whole constantly-chasing-you game concept. But this seriously was so much fun. I'm not sure why I couldn't pick up the pills all the time, but it was so tense I didn't feel like I could stop to try and test why they weren't being picked up! Good job dev!
This one was really fun! I loved the beginning especially, and reviewing everyone's papers to make sure they match. That was a ton of fun. The jump scare of the ranger got me GOOD, and the creepy subplot with the campers was awesome!
I do think the ending was probably my least favorite part because it felt like there was SO much good tension and leadup to a payoff that didn't make as much sense to me? However overall I'd definitely still say this was an AWESOME game to playthrough.
This was TERRIFYING.
And the first time I played this I was borderline traumatized by the uh.... unveiling of the killer. I was having fun running around cooing at the dogs and cats and then WHAM.
But seriously this was SO tense. After watching other people's videos I think I didn't need to be so scared of using the flashlight/being heard running though so.... I did that to myself!
NUKED! If only it wasn't so short dangit I want more!!!
Here's my playthrough if you're interested-- sorry for how soft my voice is in parts, I was getting over being sick.
Honestly I enjoyed this game a RIDICULOUS amount. I feel like there's a ton of story to be uncovered (possibly in updates? PLEASE?) and the mechanics were just fun! Stressful enough that I felt the pressure but also not so stressful I wanted to throw my mouse at anything.
This was GREAT! Perfect atmosphere IMO. The only area that could be improved in my opinion is the very end--I just honestly wish there was more interaction with the guy in the final chase scenes! Or more to be done.
But that's just a personal opinion honestly. And it's more that I wish we could play a bit longer! Great job dev!
Excuse me I LOVED this! I was so very happy at the end that I didn't want to get the second ending bc I'm pretty sure I got the good ending and I'm STICKING WITH IT.
I went back and forth way too many times because I kept thinking I was smart and remembering things in the beginning, going back to see if I could take it and no..... I was not smart lol. I had in fact passed up the room I needed three times.