The turrets' ability to shoot the player from off-screen is imo a bad trap design. I would advise setting a limit on the turret's firing range or adding a faint red laser indicating where they can shoot, so those traps are more fair and avoidable.
Alexis986
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A member registered Apr 03, 2023 · View creator page →
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2D/3D Shoot-Em-Up with physics based controls and a shifting perspective
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