This is great, it's a really solid concept and the gameplay feels rewarding. It's a really impressive project for just 5 days of development, and it would be nice to see some QOL updates (like a menu) and more levels in the future to show off a more developed demo of the project.
AlexAllenk3
Creator of
Recent community posts
Nice game. I liked the lighting and the enemies however felt like the selected control inputs could to be improved through:
Re-Setting jump's input bind to Up Arrow
or
Re-Setting Crouch's input bind to L CTRL
If you decided to do this, it would allow players to control all of the character's movement inputs on one hand instead of two.
Currently when I play, I struggle to play with two hands which I think is the design intention.
Hello Victor, thanks a lot for trying my game out, I think the points you've made are definitely valid especially the point regarding motion blur. I am now fixing these issues and will be re releasing a new and improved version in a few days showing off the changes. I will reply to your comment again when the game is released and if you could find the time to play it again I would appreciate it. Either way, thanks for the feedback and I hope you enjoyed.
I enjoyed the texturing and overall look of this game however i felt like there should have been more options for things such as ingame sensitivity dial as the sensitivity was too high.
I also think having more of a guide to the game would have been helpful as it seemed there was no real way of knowing if you were progressing in the game.



