Wow thank you so much! I'm glad you enjoyed it.
Unfortunately not. I decided to restart the project after 2 years of development because it's such a mess. It's currently in what one could call pre-production for a reimagined version. :)
Your video was an absolute joy to watch, thank you. It’s an honor to have someone so eloquently discuss Barbotine in a video essay format, I never thought that would happen. Given the quality, I’m also super surprised that this is your first ever video essay. I sincerely appreciate the amount of time and effort you must have put into the video. It’s so well written, delivered and edited. It’s simultaneously hilarious and touching. While I don’t want to comment too much on the accuracy of your interpretation of the game, I will say that you are very observant and I’m looking forward to hearing your insightful analysis of other games.
Oh and you seem like a cutie too ;)
My pleasure! I love the idea of the intestine bar. Excited to see what you guys come up with for the rest of the UI :)
Interesting. I'm usually quite bad at management-type games and don't play a lot of them so it could also be that I just don't have a feel for the gameplay. Other players would likely be more intuitive.
I understand and appreciate that approach :) There's certainly an awesome foundation here so I'm looking forward to what you build upon it. I've never competed in a game jam so I really admire you guys.
Thank you, keep killing it too haha! :D
Finally got around to playing Gestate last night. I adore the art style, sound design and atmosphere. You executed the PSX aesthetic perfectly. Little things like the sound when you add items to your inventory, the way it moves to your hand, and the buzzing sound when you're near corpses are some lovely tactile touches. One thing is perhaps the bars/inventory boxes could use a little more style (Like a frame that matches the text style or something).
Stupidly, on top of having a few drinks at the time, I didn't read all the instructions on the page before I started playing so I was a bit confused for a bit. After reading everything I was able to make some progress. I really love the unique concept, though I will say after a decent chunk of time I did lose motivation to continue and ended up not completing the game. I don't think I'm qualified to provide any technical solutions, but overall I think the gameplay loop wasn't engaging enough to keep me invested the whole way through. Perhaps I was playing wrong/missed something and it's not meant to take so long to reach the objective, but I think there either needs to be more to it or it should be easier/quicker to win.
Best of luck, and great inspiring work! Looking forward to playing the final game. :)
Thank you so much. I'm glad you enjoyed it! I suppose one thing about my approach was that I tried to simplify as much as possible without compromising on the vision/tone/themes I wanted to explore. I also wanted to make the project as expressive/sincere as I could. It's tough to be spontaneous with game development, but I didn't want to overthink things too much and just did what felt right. Anyways, I'll be sure to check out Gestate as soon as possible. Good luck and thanks for your comment! :)
Wow thank you so much! I loved watching you play through the game and thoroughly enjoyed your commentary. It was very funny and informative. You also noticed a ton of details I didn't think anyone would and I loved how observant/curious you were about everything. Your interpretation/speculation on certain things was interesting and in some cases rather accurate to what I was trying to convey haha. Looking forward to more videos. Thanks again, all the best!
Hi Niven. I believe I have solved the issue and have uploaded an updated build of the game (v1.0.1). It had something to do with Steam Achievement integration causing an error (which is why it was working properly on Steam), so I removed that feature for the Itch.io version. I appreciate you informing me of the problem and baring with me, and I'm still more than happy to provide you with a Steam code as compensation if you're still interested in the game. Please let me know if you run into any further issues that I can assist with.
Regards