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Alexander Lynn

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A member registered Feb 25, 2025 · View creator page →

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(1 edit)

Thanks for your feedback. Having A as the dialogue button and the jump button was definitely a mistake. I'll try to fix that as soon as I can. I also wanted to do a lot of things you mentioned like music, controller customization, etc but I ran out of time. I'll try to get those done eventually.

- Parm

(1 edit)

I couldn't figure out the controls. Pressing up arrow barely gave me any jump height but pressing W was fine. I don't know why people were randomly falling off the building but the repetition of the same sound effect became annoying.  Sliding felt off and I couldn't turn my player around manually so I got stuck. It was hard to stay interested in playing after a little while.

I like it! Killing enemies felt satisfying but after a while drifting with the same sound effect playing became annoying. I also think the tutorial could be improved upon since it froze my game every time it wanted to tell me how to play. Controls felt overall nice with turning and drifting.

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This is so cool. I did the tutorial first and played the first 2 levels after that. Felt fully immersed, completely lost track of time. Controls were very smooth and I liked that I picked up right where I left off after a death, kept the flow going.