It’s sad… As a rule my score is 20-30 fps for HTML version. I know how to optimize lots of code here. Sadly I’m not planning to do this for now =(
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Really love the atmosphere and the core mechanics :) Cool graphics, style and sound design! When you cut the wall it would better if world reacted according to location and size of a hole, i guess. Keep it up!
Thx :) I agree that progression and some dangers are vital for a playable game. Especially for the god-simulator games. I will add more mechanics in the future, maybe. Or, I will made something new.