Ciao! Thank you so much, I really appreciate it! I’ll include the credit in the game and keep you posted once the new localizations are ready. 😊
Alessio_6
Recent community posts
Hi! I’m currently adding more language support to my indie Unity game, including German, French, Spanish, and Brazilian Portuguese.
I would like to use Ruler 9 specifically for localized UI button text because its extended character set is a great fit for these languages. Dialogue and longer text would use a different font.
The game is a commercial PC game distributed on Steam. I would create a TextMeshPro font asset from the Ruler 9 TTF, so the font data may be embedded in the compiled game build. The original font file would not be distributed separately, and the project is not open source.
My business turnover is under $1 million, and I would include this credit:
“Ruler font by Ivano Palmentieri (somepx)”
Would this use be permitted under the current Ruler 9 license? Does embedding it in a commercial Unity game require a separate license or payment?
Thank you!