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Alellacac

25
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A member registered 2 days ago · View creator page →

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Recent community posts

It is very funny, you made a good game with a interesting mechanic.

Thank you so much for the feedback! We were thinking of kind of a "tutorial" at the start, to let the players know how to play at first, but we didn't know exactly how to make it, but I understand that at first it can be a bit confusing. I really enjoy that you had fun with it and thanks for playing it ^^.

Thank you for all your feedback!!! Yeah, we noticed that maybe it would be a better decision to be able to speed the roulette spin, or even let a key make it instant, if we keep upgrading after the GameJam that would be cool. And the WANKY MATH, I love that idea. Thanks for playing!

Wow, the idea is so good! I would love to see how this will turn into a more complex game. I wasn't able to make use of the money, I couldn't find the shop... But, a very very cool game indeed ^^

I really think that the concept is so good and the music fits well. The only thing that I would try to improve is that the game feels too paintful (I know that that's the intention, but a little bit less), but if that was what you were looking for, then that's very well achieved.

Getting into GameJams is also a new world for me! I like that the game gets harder while progressing

WOW, just WOW. I love how the puzzles are not so hard but neither easy. The concept is so well thought out and it builds up with the music so well. I love the musician that made all the soundtracks! You both did an excellent job <3

This game is so funny. I really really REALLY like how you made use of the concept of the GameJam. Good job!

The music is so good for this game; it gives so much ambient! You need a little bit of time to understand the controls fully and it would be cool to make some particles appear when the blocks makes a hit. Good job ^^

A creative use of the theme of the GameJam! I would love to see some more content about it but with more difficulty (idk how to make it harder), but I really think that this game is unique.

Thank you so much, I really put lots of effort into the music and SFX, I really like making music and always try to express the mood of the games/songs.
We need to say that Slay the Spire is an inspiration for me and Yagocator, and we take it as a reference to create the roguelike, so thank you for noticing! 
Thank you so much for your feedback <3
PD: Catarina is the best

I had SO MUCH FUN playing this game. I think that maybe there needs more about the theme of the gameJam as it seems more of a background mechanic, BUT, i really enjoyied playing this game, good job ^^

The game mechanic is very interesting; I found it easy but also addicting. I feel like some SFX or background music would bring so much life to the game and a bit more amount of obstacles. Besides that, I find it very cute, good job.

We thought that it would be cool to be able to interact directly with the roulette, to make it feel like you are cheating in a casino, I hope that we were able to make it seem that way. Thank you for playing ^^

I also think that Jaime has a backstory as a lab experiment, I don't trust his look in the eyes.

We thought about just discarding the played pins on the roulette but we thought that it could be exploited easily (idk how but we thought about it), but maybe it would be a good idea to deactivated the roulette spin if you don't play all the pins, thanks for the feedback <3

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What an amazing game and concept. I love the cozy music that sounds in the back and the SFX so much, and with the graphics it adds a lot to the game. Also, I found that if you move your scroll button of your mouse when a character is speaking it plays the sound of the pages, just a minor bug.

Love horror aesthetic, and it has a fun game loop.

These game is fast, funny and it has an interesting story while you are progressing. Very fun game and I will look forward to more games that you make. Also, I love the music and the dancing girl!

The concept seems so good and also the visuals are well-worked. A bit of SFX would be a good touch to the game and some progression. I would love to see how this evolves if you keep making progress on this game.

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It doesn't let you play the game, it shows an error.

The visuals of this game are amazing. I would appreciate some kind of background music and some indicators or where to go, because I find myself wondering where to go or if I even need to go somewhere. The game feels amazing and with an options menu for the sensitivity would be perfect. 

The visuals of this game are amazing, but the game would need an improvement in difficulty. If I was you I would put more enemies, like some mage that shoots fireballs or things like and add other mechanics, not only the spinning attack. But the aesthetic is SO MUCH ACHIEVED

I love incremental games, and this game feels so cleeeannnn. I really enjoyed its fast pace and how it turns more and more fun by seconds. 
We also tried to find some kind of galactic game for our first game jam, and we weren't able, and THIS is just an amazing execution. 
Good job. ^^

I think that this game has potential; the idea seems cool, and I know that you could develop it and make it so funny. I found the bug that you don't die when you fall and also the missile doesn't work. I hope to see the final result.

Thank u so much for playing it and for your feedback!!! We will look forward to the spinning bug. We put all our love into this game as much as we were able to and we will totally try other GameJams to improve making games ^^.