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Alecsss100

24
Posts
A member registered Nov 04, 2023 · View creator page →

Creator of

Recent community posts

Oh I see, yeah I finally beat the game for real!
Yeah I was clueless, its was definitely 3 crystal in the game

Im tried again and.. hmm I cant Jump over pillar, to reach the summit :C

Cool take on the summit theme! Balancing between the people and the government is a really interesting concept. It's a shame about the situation with the artists, but you did a great job pulling the visuals together in the time you had. Nice work!
I honestly couldn't figure out how to increase trust, though. For some reason, mine stayed at 0% even after several rounds of trying to pick exactly what the people wanted.

Nice game! It was a bit confusing at first, but your comment really helped. It’s an interesting balance between managing oxygen and dividing by 10. Such a fun game! I managed to reach 300 points, I hope that’s a good score?

Beautiful, polished game. It felt more like a movie to me, even though
it required very little input, I got a lot of content for every action I took.
Such a cool and unique project!

Interesting concept! Hunting animals is a cool objective. There are so
many assets in the game—if everything was made from scratch, that’s incredible.
I can't even imagine how much time it takes to create a full 3D model.

Great job, though it feels like you ran out of time to implement everything you had planned.
By the way, I made it to the summit on the map! :D

Really fun game! Fighting to stay at the top is a cool take on the "summit" theme.
It’s a pity it wasn't finished, but the concept is solid and it looks great visually.

The game looks really cool, and it seems like it procedurally generates new locations. The controls feel great, but after 5 minutes, I kind of lost track of the goal of my climb. :c

Funny little game! :)

I beat the game! That part with the spikes was absolute torture for my nerves, but I did it and got the red crystal. I honestly expected it to lead me to a "You Win" screen, but no big deal—I was just happy to get that character upgrade. Good work

Great finished platformer! It was so funny to see a duck shop. After three levels, I finally managed to buy the cowboy one.  Awesome work!

Great game! Visually, everything is 100%. I loved the ending—raising the flag felt super immersive. It’s a wonderful project!

The only thing is, I couldn't figure out all the minigames. It would be cool if each one had a quick description of what to do, since I got stuck on two of them :c

Oh and screen was too small, it will good if it were ability to make fullscreen!

I spent 30 minutes, reached the snowy peaks, and even mastered the wall jump, BUT I FELL and had to start all over. I won't be able to finish it, but it’s definitely addictive! I had a blast playing, though it could use a few QoL (Quality of Life) features. The game is cool and the level is just massive. Great job!

Just an awesome, atmospheric game about climbing to the top. It feels great to play, and the pickaxe and wind mechanics are super smooth. I didn't run into any bugs at all. Excellent work!

Oh, I haven’t been this tilted since Jump King :D. The game is brutal—I spent 10 minutes and couldn’t even get past the ice biome. It really captures that "rage game" vibe. You’ve done an awesome job, even though I couldn’t manage to finish it :(
I have to mention the visual style, it’s really nice. The artist clearly put in a lot of work with all those sprites—I can’t imagine how much effort that took.
Personally, I’d love it if the game were just a bit easier or if the controls felt a little more responsive

Great game for your first game jam, especially such a fast-paced one! It’s a solid endless runner with plenty of mechanics—it turned out great.

Here’s what I’d tweak:
1. It’s really important to me that the score keeps going up, but mine kept decreasing >_<. I ended every level with 0 points, which kind of killed the mood for me.
2. The option to choose music is cool, but it would be better if a track started playing by default as soon as the game begins (for me).

My Experience

First off, this game is tough and full of secrets. It took me about 20 minutes to beat it, which is insane for a game jam project. It feels huge, with tons of obstacles and challenging parts.

My Thoughts

It’s clear this was made by a pro with years of experience. The amount of work you did is incredible—everything feels perfectly balanced and exactly where it should be. This is a very strong entry for a 48-hour jam. Congrats!

What Could Be Better

The only thing is the checkpoint system. Technically and visually, it’s perfect, but in such an intense game, having to remember to manually set a checkpoint is a bit much! :D

Oh I found out, its Key "Z"

Hey! I’m also having trouble starting the game. Could you re-upload it and send a new link so I can try playing it? :3

You’ve made a really promising platformer! It would be cool to have a final goal or reach the top, but I know the game jam was short :C . The visuals look great - keep going!

I can already tell this game was made professionally, but for some reason, I’m having trouble starting it >_<. Only the arrow keys seem to work for navigating the menu, but I can't figure out which button actually starts the game. Could you tell me what the controls are?

Great game! I managed to beat it, though not on the first try—I had some bad luck and fell at the bridge.

It was really fun to play and I definitely felt the rush, especially during the part where you have to jump across the floating rocks. Visually, it looks great; the world feels alive, and it’s clear a lot of effort went into it. Great job!

For the future, it would be cool to add some checkpoints and touch up the environment a bit—maybe even add some lore. But as it stands, the game already feels really solid

Hi! I’ve put in a ton of work to hit 2,000 points, but my reaction time just can't keep up after that. It’d be awesome if the game was a bit easier so I could stay in it longer :3