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ALE199

17
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75
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A member registered Jun 18, 2018

Recent community posts

for the love of god, what is the code, I feel so stupid I've tried everything the hint don't help :(((

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First of all, why the thiccness

Second of all: I really like this game! It's very wholesome and a bit challenging, I really enjoyed that it had an happy ending and the dynamic between Maude and Sam is very cute! Really enjoyed playing this game!

I bet you could make a fun open world game too

I must say, I really really like this game. I wish to think that the Protagonist we play as isn't as reliable as we think, like the Hospital IS twisted, patiens are negleted but maybe the horrifying nurses and mad doctors is just in the twisted mind of the protagonist.

Anyway, I really REALLY like the look of the hospital and the graphics as a whole, the PS1 style graphics give that semi uncanny feeling which fits this game in a great way.

The soundtrack too is very fitting too. I love how the transition theme sounds (something missing from the soundtrack BTW) which is very slow and deep, feeling like of a desolated place which I'm sure was the intention. I also like that each track of each charecter are the same but with slighty variant, for example I love how Randolph Hide theme, is very mellow and almost calming, something you would've expect to hear in an Doctors Office if it were the 19th century and the Chase theme keeping the same same notes and tempo but sounding more hazy with (i think) more echo almost as if hearing a song as you go unconscious.

Nurse Heideltraut theme is also very good, with the clock remind me of an waiting room but with the song it self almost sounding like a lullaby but well scarier and the Chase theme here, I almost thought the clock was ticking faster but was surprised when at a closer inspection I discovered the clock was ticking at the same speed as in the Hide theme, the only difference was the music which got much more distorded and each time crescendoing and well I must be honest here, I just imaged this sounding like twisted clown music.

Going with Gameplay/story I do like how when you first meet the doctor his voice sounds like a compitaltion of all those like medical commercials where it quickly states the warning compiled all toghter, I REALLY neigh, I LOVE how the first time you go too far from him he doesn't like instantly end you like generic bad guy number #59273 but instead he reassures you everything is fine. It was so surprising the first time like totally got me off guard and well, got my liver removed (or maybe when he said that he actually ment is as a legit medical operation who knows!), still after that innitial scene with him I must say, the puzzle here if we can call it as such is too easy, I was never scared like one of those horror game youtubers that totally don't fake their reactions, while I did like the execution of it, I must say the puzzles as a whole aren't entertaining, I am entertained by the charecter and locations but not by the puzzles themselves (Also the "Don't sit" line is funny as hell)


I do understand the horror comedy vibe you are going with and I must say you pull it off very well, the negleted patient was an fun charecter althought his puzzle was very annoying, I didn't enjoy that in the slightest same with the Nurse which I already described my admiration for soundtrack (and design too) but I really never felt any fear or horror from the antagonists themselves, maybe it's because it's a demo but from the two antagonist we saw it was either very easy and unthreatening or Impossible to beat if you were caught, neither are much fun. my suggestion would be to have these charecters in the spotlight longer, discovering stuff with the ever looming threat of the doctor finding you snooping around in places you aren't supposed to be, discover a bit of lore and who is this doctor and doing puzzles with him looking around for you, and ending with how we ended with him on the demo. Simmilar aproach should be done with the Nurse (maybe even the negleted patient).


These are just my opinions toh, I enjoyed this demo a lot and hope the final product is better then the demo we were shown, good work and good luck.

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This is a very nice and well done game! I can't believe this has been made in 7 days! I can only immagine how better it would be if it was made in more days!

It feels a bit too short, I'm left wanting for more but alas, I enjoyed while it lasted.


EDIT: By the way Fantastic sound desing, give props to Ethan Bookstein for me since sound design is something that many ignore but it is just as important as graphics and lets just say Graphics and Sound design have been perfectly nailed!

WAIT WHAT?! Why did I recive the notification just now!
Well I guess you live up to your name, I would've been sad if this game was forgoten in the sands of time.

I hope some publisher picks you up and gives you the resources needed, have you tried Devolver Digital or Tinybuild? I heard they are good ones.

Yo where can I get the soundtrack for this amazing game!

sooo what ever hapend to this game?

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Still I think it done its job very well, its a cool game, I had a fealing that there were no olther endings but I just had to check.   Good luck on your next works, saluti da Pellegrino (o più precisamente "nel mezzo del nulla, nei pressi di Pellegrino").
P.S: Ai mai pensato di fare un gioco ambientato in Italia?

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I wonder, is there any olther endings?
I tried evrything, shooting my self, resisting the temptetion of going out, killing all the ghosts, shooting the tv mirror spider, shooting the floating montsers, playing the computer game and going in the litteral sense insane doing the exact thing over and over beliving something would change (belive me, I played for way to long). I know the point is to wait for the end but I was hoping there were olther means to the end. P.S: @lmsonic from an Italian, to an Italian: "Me dai 'na mano".

what do you mean

like what?

I Cant play with a friend we put the IP but it dosent wor

there is a lot of potantial for this game, but for now the game sucks.  yes there is something uncanny that the friends dont even acknowlage that their friends are missing but when it comes to the end were the only survivor STILL isnt even the least bit worried for their missing friends, makes the game ending realy pointless.  if evrytime a friend died the charecter had something to say about it that would be more intresting maybe add some charecter development along the drive and add the chosing section between the way and you got a compleate game! I know this is a ludum dara and as a ludum dare this game is great but as a game on his own (right now) is a bad game.

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Excuse me! I must ask "HOW?" since I cant even think that a game like this could scare somebody so hard that they decided to "put off from hiking for quite a while". how does this game scare you! I realy whana know since this game dosent scare me! im not someone who cant get scared easaly, when there is a spooky game and I get scared I usualy do the good ol' "ALT+F4".   this game did have a good build up but the pay off wasent that scary (Personaly I think an Air-Raid Siren would've worked better). and that isnt only me I made my friends play the game and all of them sayd "this game isnt scary" one of them even bursted into laughter when he saw the spooky creature. PLEASE I BEG YOU, COULD YOU TELL ME WHY DO YOU FEEL THE GAME IS SCARY!?

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tell me how! I realy whana know! becose it didnt scare me! I saw the "Siren Head" and he was so standing there and when he started chasing I think that "siren" sound that he made wasent exacly scary that or his slow speed. there were no stakes in place to scare me.  the build up was good but the pay off wasent that scary. I made my friends play this and they said that this game wasent scary one friend began to laugh when he saw "siren head". so I ask again' good "The Demon Studios" Were is the Scare?

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"this isnt exacly what I would call scary" is the exact thing I say'd after finishing the game. im not sure but the game didnt scare me, it didnt even so much as make me feel a thing, maby when I saw "SIREN HEAD" I got in expething a game in a city simiral to silent hill with spooky siren head that was hunting you down and you had to avoid him find out th- bla bla B L A. long story short I setted up my expetation way to high but I did see a siren head...