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A member registered Jun 12, 2020

Recent community posts

One bug I found in the web version: If you "Buy and Equip" while you have an item in the slot the item would occupy, it spends your gold without putting the item in the slot or in your inventory.

Pleasant little automation game! The web version ends on diamond, and it took me ~5 minutes to get up to it due to refining buildings working instantaneously.

If you're looking to take this further and make it more of an incremental game, you could add a timer to refinement and create some kind of loop where materials get a little better each time rather than instantly being improved. It would incentivize using the splitters so there's still some passive income while making the refinement process take longer and longer each time.Otherwise great game as is!

I wish the auto-buy followed the cycle of "unbought, then tickspeed, then already bought" to optimize income, but aside from that, pretty chill game.

Incredibly fast response, thank you!

In the Glossary: Attributes: Damage/Damage Multiplier, "Magic" isn't listed. Is it Additive or Multiplicative? Thanks in advance, great game. :)