Hello there! Just for information, the sprite sheet doesn't have the idle animation.
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Hi, it's me again, could you make a connected tileset? So I can configure autotile on my engine? Could you also make the tileset the same size 32x32 only, because there is a 24x24 and when I use the same grid they don't stick together?
You can actually use SpriteSheet, But you need an AnimationPlayer in Godot, you can use symmetric SpriteSheet and use the Animation (area) or Slice it with Region (area) and move the frames with an AnimationPlayer.