Cool game. I suck at platformers (and don't have much patience for them) so I didn't make it past the tutorial, but other than that it's a really solid submission, especially given the time frame
Albitros
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It was certainly interesting despite being simple. I'm guessing the MC has managed to escape from the fire chamber without getting well-done, though their fate remains a mystery.
Btw the keypad that you have to input the code to is kinda broken, as sometimes it doesn't go to the next digit.
PS. Can you play & rate my game, please :3
This was a very fun game. it wasn't hard - it was challenging, which is pretty hard to do nowadays (especially for a week long jam) I really enjoyed playing this and really hope you earn your rightful place among (at least) the podium, and I can actually see your game getting the 1st place.
The only little thing I find not good about this game is the lack of different monsters designs, but everything else makes up for it
Easy 4.8/5. I want to see more of your creations :]
The game was... ok. Both of the implementations (theme and SO) were good, and the visual side was also nice. However it is clear that the game was not polished, as the enemies constantly get stuck in walls, ground and one of my enemies got sent literally to heaven. Also, there isn't much to do other than attack with your guitar some glitchy cubes. And the audio is kinda annoying.
However, looking at how this is your first game jam submission, then it wasn't that bad. It does need improvement, but that's literally what game jams are for - to learn.
Overall, 3/5 stars. A pretty good start for a game-jammy career.
Good luck on your next project(s)! :]
(PS. if you can, I would appreciate you playing and rating my game)
This was a pretty nice game. However, it was kinda hard to figure out that you need to build the range next to the hut, the horn is a bit broken, as I needed to press E multiple times for it to do anything and there is no music. However, the game itself was pretty fun, defending the village is a nice concept, and the theme and special theme implementations were both really fun. This was a 6/10 jam experience, could do better, but was fun nonetheless
This was a pretty nice game and I enjoyed playing it. Despite the fact that there are no images for the visuals, and just 1 soundtrack, it was still pretty fun to be able to imagine everything yourself. Kinda like a very short interactive novel, which is pretty interesting. The only negatives is that there is just 1 soundtrack in the entire game, and it's kinda hard to follow everything.
Thanks for the review! I actually planned on including a tutorial to binary, but I forgor XD. Also, I wanted the vectors to not be normalized, as it allows for faster completion of the game (and I didn't want to spend so long just walking). And the ambient noise would also be a great idea, but I couldn't find anything that would fit unfortunately.
That was a pretty nice game, although not perfect. It's not clear in the slightest about what you have selected, and also it's not clear about you needing to select something after you already used it (at least I think that's how it works), and the use of the horn to explode the rat is a bit... odd, maybe it would work better if it just scared it away. However, both the art and the music were very nice to look at and hear respectively, and the theme was also used pretty well. Overall this was a 7/10 experience for a game jam game.
That was a very nice and mind-bending game that constantly required me to think (in a fun way). The artstyle is lovely, the levels are well-designed and it feels good to play. However, the music is a bit too simple, and the theme is a bit stretched (not as much as in my submission tho).
Overall, this was a very nice experience and it definitely deserves a high ranking :)
I love this game!
It's very addictive and simple to understand. The visuals are pretty despite the fact that they are simple. The music is very nice and calming. Also, the implementations are both very nice. So overall this is an amazing game.
The only problem that I have with it is that you're making money a bit too slow, and the prices DOUBLING every single time you buy an object doesn't help. If that was like 1.5x or maybe even less, then it wouldn't be that much of a problem.
Thank you so much! Glad to see my efforts didn't go to waste and that some people actually find my game scary :} for now I will take a little bit of a break, but I'm sure that I'm going to update this. After all, this is just act 0 of chapter 1 of this game. And, a little bit of lore here, this will not be the only game series in this franchise. Basically, I plan for this to become the next FNaF, if I will be able t
Thank you very much for playing my game! Yeah, I had to kinda cheap out with puzzles and the map is sometimes a bit clunky, because I lost a lot of time to school, house tasks, etc. I could have done a bit more, but that would cost me a lot of sleep, and due to medical reasons I didn't do that. But I'm glad you enjoyed the game!
Pretty nice game!
The graphics may be simple, but still do the job right.
The premise is straight forward- search for cats in a maze,escape through a portal, don't get caught by the evil red cube.
But the aspect of this game that I consider the best is THE SOUND DESIGN. When you hear the Evil Red Cubes buzz getting closer and closer, you know you're in trouble! The same for searching for the cat and then the portal. However, hearing them closer makes you know you're doing the objective right.
Also the difficulty is pretty damn high! My pb is 3 cats. Just 3!
Overall, for the time period that we had this game is good and deserves a good rating.














