Interesting take on freedom. Lot of little good tidbits here. Screw Him was entertaining enough on its own, but I really enjoyed the sudden shift in tone with Final Discussion. Nice work overall! How much did your cat bother you while you were making this? hehe
albitrary
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The drums in this track rock. I can definitely imagine somehow slowly turning the barrel of a tank back and forth repeatedly to smack enemies in the face. Okay, I'm gonna be honest, I'm having a tiny bit of trouble imagining the logistics of it, but I'll take your word that it gets the job done. If all else fails, I guess you can just run over shit. 🤷
I'm glad Tankman made it out of the tank, but let's be honest: did he really want to leave the tank? Maybe he was just hungry. Grab some Doritos and Mt. Dew and get back in there bro, there are plenty more bad(or good? I guess we didn't specify Tank man's alignment) guys to thwack.
Cool track, nice melody, banger vibe, loved the description. Looking forward to Tankman 2: Tankman Harder in the next ham!
Cool art and love the idea of referring to intrusive thoughts as "itchy brain." Also low key the most terrifying story concept I've ever read, though perhaps that is more telling of what goes on inside of my own head lmao
Love the overall energy of the track, and the crescendo around 0:45 is pretty hype. I'm tempted to play this in my car to see if my car speakers, too, become itchy. Great work!
A lot going on here, and tons of variety! Nice piano work, and love the stark contrast between the more traditional orchestration in Cage Keepers vs the digital grittiness and edge on Cybernetic Prison.
Presentation wise, would have loved a little synopsis for each track or just the a highlight of the game in general. A brief one-liner can be enough to convey how the track would be used or give a little glimpse into the world you were envisioning. You put a lot of work into this; 9 minutes of music in 48 hours is no small feat! Providing that tiny bit of text goes a long way for many listeners in connecting with and appreciating your music. One other tiny note, (and I just learned this myself last week lol) you can put chapters in your YouTube videos just by typing them out in the description like this:
0:00 - Title Theme
0:52 - Second Track
2:10 - I think you get the point
Those were just a few thoughts to carry with you for future submissions. :) Regardless, solid OST overall. Nice work!
Great effort here, nice job! I think there's some good feedback in the comments, I'll just add to keep playing around with variations in melody, velocity in your different voices, etc, and don't be afraid to experiment with new sounds or melodies! The tries and true method of composition and sound production for me has always been: just keep throwing things at the wall until you find something that sticks. :)
Love the transition around 1:20 in "Detained." IMO, the track drags a touch after that and IMO could probably have been a little bit shorter. Regardless, the big, sexy double-layered synth towards the end feels like a really good payoff and finishes the track up nicely. "Stand for Justice" revisits the first track's theme and picks up the energy a bit. The percussion sounds great here and really fits the vibe of (at least in my head, from an 80's TV show or something) a courtroom. "Truth Over Tyranny" has some cool progression and is headed in the right direction, but ultimately feels like it falls a little bit short as a conclusion. Would have loved to see a bit more energy towards the end, or maybe some slightly different synth choices in relation to previous tracks to keep things fresh.
Overall. an enjoyable listen and a solid OST for 48 hours. Nice work!
Your description is very evocative, and it was interesting to read how it influenced your creative process. The piano is "Leap of Faith" is very pretty, and the track builds up beautifully; suddenly jumping away from the initial ambience set up in "Mind Prison" to great effect. Solid tracks, nice work overall! Keep up the good fight against depression!
I like that you created kind-of comic panels to go along with this. Pretty impressive that you did that along with making a soundtrack in just 48 hours! Love the energy in "En Force" especially, and the piano does a great job of breaking things up nicely and leaving room for the guitar to come back even stronger. Cohesive, complete soundtrack overall with a steady sound. Nice work overall!
Everything comes crashing down when, on your sixteenth birthday, your parents sit you down and tell you what Blowfly really is. (It's You. You are a Blowfly.) The end.
Cool ideas here! Love the textures in "Main Theme", and the plain jane guitar playing in "This Small Town" is a really interesting contrast. "The Ritual" brings the horror elements back, and the creepy little interlude at 0:48 is an excellent touch, and the track's ending is appropriately unsettling. "The Blowfly Commune" legitimately made me cringe, but in a good way. (I assume this plays when the player realizes everybody else in the town is also, in fact, a Blowfly.)
Solid OST overall. Nice work!
Very unique sound and dynamic song structure. Love the sudden piano interlude around 2:50. It's a stark directional change in the best possible way. A lot of creativity and style here, would love to see what you come up with in future jams with less time constraints! A fun listen with no dull moments, nice work!
Love the melancholy piano vibe in "Sweet Dreams." Interesting textures and song structure in "Flee?," though the high synth felt a bit harsh at times. The classical guitar in "Wake Up" is very pretty and the rest of your instruments compliment it nicely. Solid work overall!
(Also, FYI, your YouTube playlist plays the tracks in reverse order)
uh... you good, my dude?
jk, I love the slightly manic, self. deprecating(I guess?) narrative, it's got a ton of style and creativity.
Thick atmosphere on all of these tracks, very unique and surreal sound as a whole. That instrument near the beginning of "Falling Forest" sounds like it's the forest yelling at me at a very low bitrate; would have loved to have that specific instrument brought back near the end of the song. Really interesting contrast between the fantasy forest-esque harp and whatever the fuck else is going on. Did you really have to put crow sounds in this track right after the player was (presumably) forced to eat crow meat?
"Prison Home" sounds like a prisoner is spitting on the player at the end of every bar. Halfway through the song, they start yelling at each other while one of them hooks up a guitar amp to the harp from the previous track. This plays really well with the sound of crows screaming in agony in the background. Probably a great time for the prisoners, who (presumably) are all addicted to crow meat by now. The sound of incoherent singing, crows being butchered and actual suicide round things and bring things to a nice conclusion. Really makes "Voice" sound quite a bit less creepy, and on a second listen, much more cognizant to the various crow sounds.
Side note: Why do you hate crows so much??? Crow meat? Come on man
12/10 submission. Great work, I hate it
Awesome work with this one from front to back. Definitely a banger, and that was some nasty chord progression at around 2:35. I like how you stopped to remind the listener that this was a chiptune track around 3:29, and still had time to bring back the intro for a killer finish. Absolutely solid track, great job!
This whole thing feels vaguely like a commentary on how lootboxes are destroying the world, which is ironic to me considering you also described it as a gacha game lol
Love the story setting, probably my favorite submission so far in that regard. Three distinctly different tracks here, but each fits into the setting you described very well. The clock ticking in "Suspicions" is a nice touch. "FIRST ENCOUNTER" is a bop and has a really cool chord progression. Love the chaotic energy of this one! I have a feeling this is going to worm it's way into my head later on hehe
Awesome OST overall that is deceptively polished for a first submission. Keep up the good work!
Just like I always say: "You can never have too much freedom, until you have too much freedom, and then you have too much freedom."
Groovy and unique submission, love the vocal and the overall vibe. As another person said, I do get a vague balatro vibe from it - maybe it's the synths you used? idk anyway it sounds cool, nice job!
"Unlocked" progresses well, and the soft piano ending was nicely done. "Freefolks Village" is cute, and definitely fits the vibe of a nonchalant jRPG village as you described. Love the piano melody for this one. If I could critique anything here, it would be that the initial few percussion notes felt a bit sudden or almost jarring - but I guess it just kind of caught me off-guard ahaha
Interesting bit of variety for the overall OST. There were some really cool creative choices here, like the guitar at the end of "The World Ahead" that certainly make your submission shine. Great work!
The Title Theme has very interesting progressions and definitely piqued my interest early on! The piano lead fits the description of your game perfectly and sets the tone nicely for the rest of the game. Grand Lobby does a great job of conveying just a little bit of weight or consequence to the story while still keeping things light and mischievous. In "Puzzle Theme", I personally would have put the strings that come in around 1:25 a bit more forward, but that's just my taste. Things pick up nicely at around 1:49, where I was starting to feel the song was a bit too soft right before that. "Memories Freedom and Realisation" brings a bit of welcome variety into the fold with the saxophone, but I feel the song kind of ends before it really gets a solid resolution. Regardless, what's there is great, and if anything just left me wanting more.
Fantastic submission overall, 8 and a half minutes of enjoyable music in 48 hours is a stellar accomplishment; and your first jam submission at that! Excellent work!
Absolutely love the story idea here. It's really unique and plays really well with the overall style and vibe of your music. There is this sort of crunchiness of the chiptune sounds and the art visuals that fit perfectly together.
"ur only welcome here" starts things off with a straight-up bop. Sets the tone nicely for the rest of the OST, and stays interesting throughout, which is doubly impressive considering it's pretty much the exact same drumbeat for the entire song. Other little variations sublt and otherwise, like the little key change towards the end, really helps keep the track fresh for the whole runtime.
"slow n' steady..." gets right into it with a groovy bassline, and I immediately imagined Seinfeld a SNES platformer with your little jester lookin' dude sneaking around. You did a really nice job here with the various musical elements and sounds entering and leaving the song at different times, again keeping things from ever getting remotely stale.
"...DOES NOT WIN THE RACE. YOU BETTA RUN!" is a banger and somehow manages to bring even more variety into this already rather dynamic soundtrack while still keeping things incredibly cohesive. The guitar is a nice touch, and -- you just HAD to put in the windows error sound ahaha
Love the track name "I Don't Remember Anything, But I Especially Don't Remember This". The progression in this track is really cool and it has a very sort of "mildly off-putting" vibe to it that I think fits the description perfectly. The synth at the beginning of "Puzzle Theme" has a very unique sound to it in both sound design and composition. The percussive elements complement it well and progress nicely. The synth that comes in around 1:26 feels a bit too dissonant for what's already going on, and I feel like it confounds the vibe of the track. It also introduces a lot of mud into the track, which isn't necessarily a bad thing in certain scenarios, but it is certainly not helping with the dissonance that's already there.
Overall, there is a unique style and vibe coming through that could really shine given more time to build and flesh out each track. "I Don't Remember Anything, But I Especially Don't Remember This" is a really cool track. If it were mine, I would add some small breaks from the lead synth, or letting it just play less notes for a bar or two before coming back in full swing. This would help to break up the monotony and make it more powerful when it comes back. After letting the elements you have play out for the first chunk of the song, bringing in a (subtle) lead synth to play around the main synth could help the song evolve in really interesting ways without changing the core of the sound. All that is just how I would do it though, and there are a thousand other ways that could work just as well, if not better!
I hope you keeping making music in the future, you definitely have the creative spark for it. Looking forward to seeing your work in future jams! :)
I'm gonna be honest, the fact that you did this on a mobile DAW (and that such a thing exists) has sidetracked my brain pretty drastically and now the only thing I can think of is "you can make music on your phone????"
Anyway, cool sound overall. Personally, I would have loved to hear the drums kick into high gear after a bit in "Action Level," but it's a cool track regardless. Nice work!