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Alb_pixel Store

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A member registered Apr 12, 2019 · View creator page →

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I will try to add in future assets

thanks :)

Yes, I'm thinking of making other assets to add to those already published

Thank you so much 🙂

Not for now

Those are nice ideas 🙂

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One frame of the walking animation

Ah perfect ! then show us the game 😉

Hi, it's possible to do it. As long as users can create levels using assets within your game, but cannot export or redistribute assets outside of your game's environment, it should be compliant with the license.

Let me start by saying that I'm not very good at animations. So the animations will not be perfect, in my personal opinion I am satisfied with the result. For the death animations I felt that one frame was enough. for the mounts I simply imagined that once the enemy died, the animal and the rider would each divide for their own death animation (in the end the mounts are nothing more than the union of two enemies).

No, there are no examples of animations for the hands they are cosmetic objects that you can put or not put, but you have included the list of weapons and how they work, in my opinion. But you can do whatever you want. No, you can't put other characters on mounts. I didn't foresee this, but you can modify it yourself

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It's include

HUD: Weapons label; health bar; helmet bar; energy bar; numbers and fonts; hp icon; helmet icon; energy icon; elemental effects icons.

And in the preview image you can see all the elements of the HUD. 

if instead you are looking for things like the main menu or options menu, they are not present

Thanks for the comment, you were right to write a long comment don't worry. Especially the last part of the comment made me realize that I'm doing it wrong. So from now on I will be more careful in preparing my previews

HI, I am very happy that you appreciate and support my assets. I hope my resources are really useful to you in developing your project, (hope to see something when it's finished 😉). As for the blue symbol next to the weapons, they are the weapon's fire modes: full auto, single shot or burst. The series will include other levels and characters, but I can't tell you the precise number of packs.

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Yes why not, I just added the file with the explosion

The NES Palette on Aseprite

thank you 🙂

Not yet, there are old things to do that I have neglected for a long time. However, if you could list all the things you wanted added...

I created a bundle for all of last December, sorry you missed it. But it will also be made available in the future so stay tuned

There are walking and attack animations, an explosion is enough for death. At the moment I have no intention of creating addon packages, I haven't thought of it as a series

Yes, more packages will arrive, I'm not active now

I have now added them, and for those who have already downloaded the package, just download the Weapons files

Forget

it would be interesting, you would think a nice minigame

Thank you, it will be a series.  Who knows ...

Thanks, and many more to come

Thank you very much

Thanks :)

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No, I'm very sorry

thanks 🙂

I will do it

I'm sorry that my new assets influenced you to the point of interrupting the project :(

thank you so much 🙂, can't wait to play the new version of Superbolt !

I didn't forget it, but it's present in the enemy 5 folder. It's the little man on top of the tank

thank you :)

I do not know.

to make the characters I was inspired by the style of the Star Path aliens.

Yes, you can search for me on fiverr you have the link button on my main page. but I'm not available for now.

Unfortunately I don't understand what you are referring...