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Akton001

3
Posts
A member registered Dec 16, 2022

Recent community posts

I really like the simple art, music, atmosphere, etc. and would like to see a longer game made in the same style. The monster designs are cool and I like the sense of vague unease and wrongness around everything, even when there isn't a direct threat it feels very "sad" almost, even more than scary. You feel bad for the monsters too. It would be cool to have the ability to save and reload to try out different options. It would be cool to see this expanded even more, with more items, puzzles, a map, more story, etc. I just think the aesthetic and mood is so good it deserved to be explored more.

I eventually was able to figure out the patterns, but even with the pattern it was so punishing that if I made one mistake I would be screwed. I basically had to be perfect, which was kind of difficult using the controls of the 2DS I was playing it on. It might be easier with different types of controllers though. I think it would have been perfect if I just had a tiny bit more health or the orbs stayed around a fraction of a second longer.

Enjoyed it overall but I found the boss fights to be absurdly hard, with basically no tolerance of even a single mistake. Maybe I'm just a pleb or there was a mechanic I was missing. There's no way I would have been able to beat it without abusing save states.