Hi. Once you get rhe framework done right and thing goes smoothly, you can add anything anytime you want. Thats true for what ever kind of game production.
Akithealchemist
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Here we go again here not just only reviving on death and keep fighting, its going back to the OLD SCHOOL way.
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Hi, glad you love it. Sorry about the scoring. I use my other game proprietary system to calculate splash damage that happens to cal,culate realistically when hit something. Like the attilery should dealt 700dmg per shot, even a cluster of enemy it should only do 20-30k, but the damage take assumption of all the body part, so you see millions haha. so i couldn't even calculate what point is properly good because a slight adjust could make you have SS+. and its time to summit so i have to wrap it up quickly and mostly have time to test stability of the platform :(( but glad you had fun! thats the matter.
