Thank you! No, the audio is on me. The track I picked was kinda loud. So I lowered the volume. But then ran out of time to do more testing, and now it's too low ^^
Akitaldo
Creator of
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- I looked on reddit & godot forums, I tried several workarounds, but still the problem stayed. So idk for now.
- not sure about your comment ^^ this isn't my voice, I didn't make the song, I found it on YouTube, it's a copyright-free song. I found it, liked it, and it gave me the idea to animate the hens bopping their heads.
- nice to hear. It's random on my side, I'm on Mac/Firefox.
- great idea! I tried making a idle-clicker with physics a while back. And the FPS dropped fast with too many physics items. So I didn't even tried here to add physics. But reading your comment, it makes me think I could add physics on just a few eggs at once: the egg the player clicks on, and the previous eggs he just threw - before they disappear off-screen. That'd be fun, yes.
Thank you for your feedback!
Thanks ^^ you know I started using Godot 2 years ago. And I had no game dev experience before that. You can do it, just keep coding!
Yes, the +1000 is on purpose. The upgrade costs 1000 + 1000/hen you have. The super sayhen upgrade is op so I wanted a high price. But I didn't have time to test a lot and it may be unbalanced.






