Certainly >:D
Akin0
Creator of
Recent community posts
So glad you liked the music and art!! Almost all of the art is made by my dear friend, Ori, actually! She isn't credited in the creators list as she had trouble with her itch.io account and is currently on vacation lmao. The music, while being mostly made by me, has a track (probably the most iconic one, the world ending soundtrack) from my other friend, Kawa! I'm so glad all that work and stress behind the game paid out, cheers! ✨
No way the creator of THE cowboy game rated mine!!! Thank you! :DD As for the music, its volume will be turned down in the final release, I guess I counted on the shock factor of the intense track change too much lmao... And I'm so glad you loved all the designs and writing, it really gives me a lot of motivation going forward! Cheers! ✨
The game is surprisingly fun! The different classes offer some replayability and it's very cool to try and squeeze just as much time as you can with killing enemies. The music is quite rudimentary - which is better than nothing, even though it does irritate after a while with how repetitive it is (but I know how it is creating songs as an inexperienced composer - hell). I think it's very cool for what it is and could be expanded upon! I think you could make the playing field bigger in the full release, and make the shop a bit more readable, maybe add some icons. Keep it on!
I loved the game, the pixel art was stunning (I can see why you paid attention to the pixelated stock image at the end of my game!), I was really close to dying at the end, but managed to finish it in one go. It was a very short and sweet game, with definite potential for something bigger :) I didn't use the Reverse option at all I think, as it felt more intuitive to turn around and boost/de-boost. Once I figured out how the parry worked, it also got a lot more satisfying. I really enjoyed the effect on the trees in the beginning image as well as the void effect (which I presume was a cool shader). Keep it up, Hawke!
Very comfy game! Unfortunately in my first playthrough I couldn't get a hold of every mechanic and was getting lost, but this just seems like the type of game you'd come to when you want to destress. Plus, with every attempt you remember more, which I think is very cool. Surprisingly complex mechanically!
