Thanks for playing! The development time was really short (I spent a while working on a concept that wasn't fun at all, and only switched to this genre with 36 hours left on the clock). It definitely lacks polish, but I hope to do better in the next Game Jam!
The biggest surprise for me so far. It’s truly a masterpiece. I absolutely love the art style! It's really impressive, especially considering how hard it is to make a good 3D platformer. Even the tension you feel while chaining jumps is fantastic.
The game has a really polished feel to it. As mentioned in the comments below, it's an impressive achievement for a 3-day project. I really enjoyed the game in every aspect.
I hit a bit of a language barrier, but I tried my best to play through it. My best record so far is 12:00. I really like the atmosphere inside the truck, especially the slightly creepy music coming from the PC.
It's a crazy game where squirrels throw pinecones at you for no reason, and spiders—even bees—are out to get you. Overall, I love the art style and I'm really enjoying it.
I can't get past the first 100m, but it's a really good game! I'm really enjoying it. (There seems to be a bug where pressing a button right before dying causes the character to keep jumping sideways upon respawning.)
I actually gave it a try and I’m totally hooked! It’s such a great concept—even a snail can break the speed of light! I just wish there was a save function.