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AJa145678

18
Posts
4
Following
A member registered Aug 01, 2025 · View creator page →

Creator of

Recent community posts

Love it, art is amazing, controls are great, sound effects and music is great, I only think that the stars and portals could be a tiny bit more intuitive.

Fun but I got a little confused on what to do while in the level I would randomly get shot. Ig im just bad at this type of game

Great Game and good concept, but it won't spawn an attack ball for  me so I am stuck with a high level but not attacking?

Great game, SOme suggestions:
- More flower types
- More things to do as the flowers give honey
- More music/ art, etc
- Different types of bees
- Different Game modes
- Fun, but feels somewhat repetitive.

I like the style and the game is okay, but some more explanation would make it easier to understand and enjoy. Not too difficult to grasp but I was definitely confused when I opened it the first time.

Thanks I basically had to restart with 6 hours left which is probably why the platforming is a little weird

Because Scratch is designed with limits, the amount of clones needed actually breaks the engine down a bit. That might be why. another reason is that the gravity is somewhat floaty and it only feels more that way because I increased the max speed in the x direction so you can move extremely far while falling somewhat slowly, making the game feel laggy. I made it faster because I thought the platforming itself was easy if you went slowly, so I shifted from a more geometry dash style game to something more similar to flappy bird

Sorry I was really busy with the rest of the game and fell asleep before I could test all the levels. Because it is all random, there's like 21*20 different combinations so there were only so many I could fix

Good clicker, maybe add some upgrades next time!

Love the art and very creative!

Great game! i think you should be able to see the characters before they get in like while you question them.

Very good game, just think some more explanation (I.E a tutorial in the game) would be better

Yo you forgot to check if its beatable
other than that the game's great I love the art, music, and sound effects. Great concept too!

Same as the dprod guy, I think coyote time would be really fun. Plus, it felt weird to have a level with 45 second countdown that only takes ten seconds to beat. Also, some more effects whether sound or art wise would help make the game a lot better without a lot of effort

I like this a lot, I just think that it should have a little more space between things because I was consistently getting stuck while tryna move

This is peak and hilarious I love it.  If you want to add more to this game later on, I suggest making a weapon that the player has to use with a countdown, eg. a potion which heals you based on how much time is left in the fight

lmao thanks

me love guardian die