Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

A.J. Mixup

8
Posts
1
Followers
4
Following
A member registered Jul 21, 2019 · View creator page →

Creator of

Recent community posts

ah, I never noticed that.

Thank you

(1 edit)

I don't know if this is an oversight or if it's intended, but collecting things only requires your mouse to be held rather than being clicked.

It's most likely a FNaF reference/joke

His cost could level him out.
Maybe like, 300? (6 hearts)

I have some baby ideas (I haven't 100% the game yet, so if some of these are already in, then I apologize in advance)...

Lil' Monstro: Very slow attack speed with short-range; however, it shoots in its lane and two adjacent ones.
Robo-Baby: Fast speed, low damage; damages all enemies in its row.
Seraphim: Great damage and homing; it becomes invulnerable when enemies get close to it; however, it also stops attacking in this state.
Lil' Gurdy: Works like bowling walnuts.
Fat Protector: Slightly less health than Cube of Meat; however, it is able to stop the red fly enemies (I don't know its name).
Sister Maggy: Works like B. Bobby; however, it is slower, does less damage, but it gives small hearts every few minutes.
Rotten Baby: Shoots charmed flies :>
Little Gish: Low damage and shot speed; however, it slows enemies down for a longer period of time.

I also have some item ideas, but I'll stop here for today.

Level 3 is unbeatable

This game gets a solid 8/10. Really good stuff. Every level introduces something new, the images are very rewarding. Can't wait to see what the future holds for this game.

P.S. The Story should be something like, someone was jealous of Watame and turned her into Watamelon, and teleported her to some strange land... Now she must traverse this weird place to find images that help open up a portal, or something. Just an idea :P

Thanks for playing my game, and making a video on it! :D

About the time though (I probably should have explained this better), the timer in this game works differently from most games, every 30 seconds it's up to the player to press the Space Bar to say that an in-game hour has passed (Note: the seconds timer doesn't have to equal 30 exactly, the time just has to have reached 30 seconds).

Thanks again though for playing, and for reading this comment. Have a good day. :)