Really nicely written! It was harrowing but intriguing and full of atmosphere.
I played on Linux and had no issues (y)
If this is actually your first VN, I am so impressed!! It's really very good! The art, creativity, and writing are all really nice. I hope you keep making things because this is an amazing first project and I'll definitely keep an eye on your page!
SPOILERS BELOW
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I love meta elements in visual novels and I feel like that was executed really well here. The angle of "the more people that read this, the stronger I'll become" feels really fresh, at least out of the VNs that I've read. And I love how the darkness of the story kind of sneaks up on you, almost like the reader is pulled into Fawn's manipulation at the same time as the dandelion is. It surprised me, even though I saw some comments saying it was dark!
Thanks for the lovely read!
edit: I just checked your carrd and saw that you're a vtuber fan and you have an animation on Hakka's official channel????? Honestly now I'm starstruck?? QUEEN
OTL
Wonderful little nonogram game with cute art and characters!
I'd love to see more like this. If you do though, please include options for turning off autocomplete and especially turning off the greying-out of clues.
The way it is currently a clue will be greyed-out if its corresponding block is filled BUT there are times when this actually gives away the answer because the solution is still ambiguous but the clue tells you which block of cells corresponds to which clue, if that makes sense.
I think these features were added to be "conveniences" but part of the joy of picross is taking the time to fill in all the squares yourself and working out what options there are, so these actually take away some of the fun, I'm sad to say.
That being said, I loved the game overall!
Nice animations and UI! Great visuals! Unfortunately the gameplay is so hard it feels unfair. Specifically the timing on the obstacles doesn't feel quite right, like to dodge the slash attacks I have to jump way earlier than it feels I should. That, combined with the fast, tricky rhythms makes it really frustrating. Aside from the tutorial, I never made it more than 20 seconds into a song without dying. Tell me to git gud or whatever if you want, it's just too hard for me, and I feel like I'm usually pretty decent at rhythm games. Sorry for the criticism! It definitely feels like a lot of love and hard work went into the game, and it's certainly beautiful!