To summarize from the previous Devlog. Im creating a 2D puzzle game where you control sine waves as the main mechanic to complete puzzles
Starting to work in engine yestarday and using a 2D Platformer template as a base. I have implemented the logic for the wave and created knobs which the player can jump on to control the wave.
For the next update my plan is to add some more base mechanics such as a knob which can shape a line of waves into a staircase line up




