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Aideen03

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A member registered Jul 02, 2020 · View creator page →

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To summarize from the previous Devlog. Im creating a 2D puzzle game where you control sine waves as the main mechanic to complete  puzzles

Starting to work in engine yestarday and using a 2D Platformer template as a base. I have implemented the logic for the wave and created knobs which the player can jump on to control the wave.

For the next update my plan is to add some more base mechanics such as a knob which can shape a line of waves into a staircase line up


Good luck!

I have decided to make a 2D puzzle games where you modify sound waves to mainly get reach areas, for now collect and use keys.

Here is some brainstorm art I made in Miro, I know its very pretty!

I got 22 points! Would be nice if the player always moved instead of needing to hold down left click