Thanks for the clarification
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What's your device and browser? The game worked on all browsers, I also have a downloadable *.gb file that can be opened with any GameBoy/GBA emulator if you want to try that version.
Thanks for playing again... Not sure if I'll update this one again, but I'm planning on improving one of my other games next.
Wish your day/life be better, if you want to talk (venting to strangers might help) you can DM me on Twitter @ahmadmanga, just let me know it's you.
Thank you, I'm glad you liked it, and also confirming that this could work for all ages (at least in your opinion) to me.
Thanks for playing and thinking it was special. I hope to take part with something better next time.
Thank you very much, after you send it to me I'll tell you whether I decided to use it or not.
Ah, I didn't notice it was an emulator. Thanks for the images. It looks real, but now after you told me, yeah, it's not actual GB footage.
Can I have your permission to share these images on social media? (I can link to your page if you want.)
GB Pic is really practical... I haven't tried to make sprites in it yet, only backgrounds, but I think it could work for that too! (I can do pixel art, but it's easier to make detailed art the way I did.)
Thanks for the suggestion about music. I can't pay you, and I haven't decided if I really want to have BGM in here, but can I have you as an option to ask if I decided in the future?
Thanks for playing, I appreciate any praise from someone who's not into Pixel art. Glad that you liked it enough to go ending hunt.
I wish to add more relatable scenarios in the future!
Glad it brought emotions out of you~
While I wrote that it's a story about a Tree on the game's page. I tried to make it as ambiguous as possible in the game/story itself until you connect the clues. I always wanted to make a game like this, (with a Tree as the protagnist,) glad this Jam gave me the opportunity.
Glad you liked it... I got emotional while writing it (by the end,) so I'm happy that it touched you~
The drawings were normally drawn in an app, then converted to pixel art via this tool: http://yrlab.zatunen.com/webgl/gbpic/gbpic.html
Thanks for reading... This one is intentionally linear, though I understand that it might make it boring to some people. Glad you liked the artwork~
Thanks for playing.
Not having audio wasn't much of a choice as I don't have a good experience with sound design nor I have any person to help with making/adding BGM to a GB Studio.
For the graphics, I drew them normally with drawing apps and converted them to GB style pixel art using this tool: http://yrlab.zatunen.com/webgl/gbpic/gbpic.html
I wish I had a real Game Boy, if it's not too much to ask can you take a photo of any of the screens with characters on them? I'd like to show how it looks in a real Game Boy device to a friend.
Thanks for playing, I hope to add more endings in the future...
But honestly, you shouldn't procrastinate on your dreams! I tried! I don't recommend it!
Thanks for playing... It's based on my gamedev life (which isn't the most professional) so no wonder it's so realstic. I hope to add more endings in the future while keeping the paths to each ending short.
Thanks for playing. I was aiming for a short play session.
In my plan to add more, I hope to have more ending while keeping the path to each one short. I also hope to add sounds. The minimalistic aesthetic is something I hope to keep and make more games in this style.
I love the simplicity that comes with fewer colors too... I think the character limits per line when using GB Studio make it perfect for simple Visual Novels. Especially if you find a way to make the Visual part uncluttered.
Happy that you liked Procrastination Simulator.
I was so focused on finishing these drawings on time, that animations never crossed my mind at all... Thanks for this analyisis, and the simple way you suggested to add movement to the rain. I'll see what I can do to improve it.
Post mortem published: https://ahmadmanga.itch.io/i-look-around/devlog/386582/game-jam-post-mortem
I try to write this story only in the present tense.
I am happy about the result.
I look around for your comments.
You can't take part in this Jam with Scratch, but I think you should make the game and publish it on Itch.io anyway. It's a good learning experience for you.
What if it's my game I'm demaking, and I made the new assets from scratch for the demake?
I hope to make a post-mortem Devlog after I finish my entry, if anyone is interested in, (similar to this one,) being notified of it, let me know.
That's nice. How old are you?
This is a GameBoy Jam, which tool are you using? I believe GB Studio (the easiest in my opinion) is harder to use compared to Scratch.
Thanks... The idea of having a timer was in my head from the beginning, but to make sure I finish the project, I decided to add it later if I was still interested in it. The idea of having stakes never crossed my mind, but you gave me an idea of what I can do for the next version. Thanks for the feeback~
This reminds me of a short story I created and destroyed years later because of embarrasment. I don't regret it, but I can't help but think of it as I read your book.
I also lost a lot and a lot of my work over the years. I kept as much as I can, but life happens. Cloud didn't exist. Haha~
Glad you tried it... I added the touch support near the end, before that it wouldn't work without a keyboard.
Finished the whole thing in 3 minutes, but they were great three minutes! Good job! A game that leaves me wishing for at least a bit more is a good thing in my book!
That's a nice puzzle game. The fact that it starts so easy to teach you the mechanic and get gradually harder is a good design.
I wished there were more levels like the last 4 as I only faced a challenge in one level out of the whole game! The rest were straightforward "figure out the next step & you win!"
Did I say how much I love the fact it's called "Hearth" and not "Heart?"
True, imagine opening a daily affirmation app from your Nokia home screen. All entries I tried so far of this jam make me wish they were made for the actual nokia in early 2000!
Thanks for checking it out.
Thanks for checking my project out. If you have any form of feedback, (things you liked/disliked/I can improve, don't hesitate to tell me about.)
This is fun to play as it is now, and it could potentially have much more content! Have you thought about having enemies drop stuff?