I appreciate you sharing it!
AguynamedDan
Creator of
Recent community posts
Pretty fun. I'm a big fan of these spaceship driving sim sort of things. I wonder if it wouldn't be worth zooming out a little, as I find rotation to be pretty disorienting. Also, I think that the rotation should either have an indicator like the acceleration or should stop when the button is released because I have a lot of trouble controlling it. Maybe that's a skill issue.
It has a nice art style and can definitely be developed further. I understand that this is a very early demo, but I do wish that it was a little kinder to the player. For example, if you don't move within the first few seconds on launch you get mobbed in a way that is hard to get out of and feels unfair. The sight radius is also quite small, the damage the player does is minuscule, and ghosts have a habit of getting stuck on your head in a way that makes me want to stop playing the game.
Fun little proof of concept! There's been a lot of progress on the visual style over the course of the jam and the whole thing really pops more and the text is much easier to read.
It wears its Undertale/Deltaroo influences on its sleeve, but I can tell it has its own direction that will come out with more development. I still wish that it had a fullscreen mode, as the window mode does break the immersion of the original gameboy style to me. Overall, I'm looking forward to seeing where this goes!
