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Agarey

114
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A member registered Sep 16, 2025

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This is a very cool investigation. It inspired me to dig deeper and look through the project files. Allow me to add to your findings:

Godot32
Unity32
GameMaker7
HTML5 (HTML/JS/CSS. No engine)6
GDevelop5
Unreal Engine2
RPG Maker2
PyGame2
Ren'Py1
Scratch1
Raylib1
Ink1
Love2D1
Ebitengine1
Electron1
SDL3 (Emscripten/WebAssembly)1

Itch does let you download it — it just adds extra steps, unfortunately. I don’t know what that’s related to, but when you try to download the game, there are some not very noticeable links and small text that still allow you to proceed with the download.

You’re very welcome ) I’m specifically talking about the itch.io quarantine — the games don’t show up in search or recommendations, and when downloading, itch adds extra steps and warnings.

Phew, finally. I’ve played, rated, and commented on every single game in this jam. And I’ll tell you — it was quite a task, but also an incredible adventure. So many great projects, interesting ideas, and unusual perspectives. Thanks to everyone — you’re all awesome )

I’d be happy if my game catches your interest as well. Unfortunately, I don’t know why, but all of my games show the message “WARNING: This Page Has Been Quarantined.” and don’t appear in recommendations or search results. Support hasn’t replied. That may have scared some people away from downloading, especially since I don’t have a web version of the game. But I swear, it’s safe )

That was brutal. It was hard, challenging, but awesome. Thanks for the game.

An interesting genre and execution. The atmosphere deserves special praise.

As they say — still waters run deep… A pleasant mini-game.

A solid project. I didn’t expect to run out of ammo. It was an epic confrontation, even if a short one.

A gorgeous atmosphere and excellent sound design.

Oooo, fishing. Not my genre, but the execution is great.

For some reason, I feel like I won’t be wanting bananas anytime soon.

Do games about anomalies really need fancy graphics? No. Atmosphere is what matters most. The music is well chosen.

No matter how much you twist yourself just to eat that apple. A good concept. Though I didn’t check what happens if you press “No”. After all, why lie to yourself?

Indeed, it won’t run without some serious tinkering. I had to repackage it and upload it to drafts. That said, it’s a good, simple game — Flappy Bird–like, but with a much cooler visual style.

A very touching story.

New reinterpretations of classics sometimes turn out this good! All it takes is adding a couple of new mechanics, and the old-timer starts playing with entirely new colors.

Awesome, awesome, awesome. That grass and water make it so hard to spot the mines! And that’s exactly what makes it so cool!

Oh, this is actually a really cool game with surprisingly few ratings. Nice — I liked the challenge ) And the concept too.

Never, ever cook by following instructions. The flavor of a dish lies in improvisation and unpredictability! A fun memory-based simulator )

Oh, it’s Isaac! Fun and cute. And it’s great that the projectile pierces through and can hit multiple enemies.

A fun, minimalist Space Invaders–style game. Interesting enemy abilities.

Tense, but interesting. A good game for memory and concentration.

Engaging combinatorics. It was missing some sound effects.

Text is good. And there should be a lot of good text. An interesting experience.

That jumpscare! It was energizing — but please, not again. A good game about anomalies.

Meditative, pleasant, relaxing. And a bit of ASMR crunching.

Somewhat glitchy and unintuitive controls, but the concept is cool.

The doppelgänger shall not pass! A fun memory game.

Where’s my lottery ticket? Strong early-2000s game vibes — like Who Wants to Be a Millionaire.

I feel like this game doesn’t need anything else — just new levels. Its current technical and visual state already feels like a deliberate style choice, not a project prototype.

Such a tense game. But it was missing some sound. Pleasant design and character animations.

A good game with a mechanic that lets you interact with your past self. I like games like that.

I should have read the comments about the music volume before launching the game ) That was intense. And the game itself is quite good. A solid mechanic.

I’m sure I’ve seen this somewhere before… I can’t remember where, but the word “Ford” keeps spinning in my head. A strong sense of déjà vu. That said, it’s actually a cool, atmospheric game.

Beautiful and atmospheric. There are some see-through issues with the textures, but otherwise it’s an interesting take on the theme.

Ah, even like that? The appearance of the Pineangel was a real surprise. An interesting visual style.

A perfect visualization of an inevitable, looming deadline. A very, very scary game.

Aaaaah… so you could shoot here. Got it. Clicked on the second try :) Great work!

Oof, that was intense. I don’t like games that limit you by time, but I do like games that pressure you to think and act quickly — they’re similar, yet completely different things. This game does exactly that.

Hey, this is cool, bro! I especially liked the hit animation. And those ninjas — they’ve long deserved some payback. A great take on this genre.