now... who is BERV?
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thanks for the feedback and suggestions. yeah seems like a problem with the control sensitivity a few people have had, I just didn't pick up on it as it was tailored to my set up I guess. Yeah have planned to implement some sensitivity controls, but since it's a hobby project it's about finding the time. hope one day you'll be able to play as intended!
am pulling the mac version, I think this is to do with the way I put it together (without knowing about the new notarization process and how unnotarized apps run poorly) potentially calling the thing above, that seems to happen with expired security certificates? the spelling thing either seems like them not double checking ur OS' version of this error message being called, or someone intercepting the unnotarized app. Apologies, and thanks for notifying.
got a look at the screenshot, worked on the itch app not in browser, the integration of the two is shoddy. Deffo shady, "sign into", don't go any further on that route, maybe a replication of this thing that happened because of expired security certificates in 2015... https://blog.malwarebytes.com/cybercrime/2015/11/beware-scams-in-the-wake-of-the-app-store-slip-up/
hey! oh no, super weird, thanks for flagging. The game isn't on apple's app store at all so am concerned about what's happening there. the screenshot link isn't working for me. could you send it and any other details over to me? email@example.com
okay, that's how I run it too. Is the load screen hypersensitive too? Also since it's got tank controls, something is perhaps messing up and mapping a left/right key to ur forwards key. Sorry about the problems.
I'll take "beyond garbage", now that's a recommendation!! Would love the money to pay someone to do it, maybe that's why I put a price tag on it? You'd be good at feedback if you chilled the fuck out.
magical! I enjoyed getting lost in the trees and the thoughts of the NPCs were great fun. Turning the music on/off really gave different atmospheres, nice touch. I got v apologetic when I crushed the sandcastle by accident haha, but they didn't seem to mind..
I really liked the charming 2.5d platforming, but found the 3D first person mode harder to play and just less fun (though a good response to the idea of surprise). I loved the fact that the Truffians could be rotated by your movements in the platforming and think there's a strong game mechanic there. The colour pallete is a bit overwhelming and sickly and the music, though the right tone, could get really annoying if this wasn't a gamejam game. Great stuff though!
Enjoyed the cute design and general idea, though the first three levels are really similar and then the puzzles come in without really setting up how to solve them. Also I can't see a reason for why the cat would feel like it had failed by not hitting the presents with a star. The music made me smile though, merry christmas.