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afrikan wizard

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A member registered Nov 20, 2019 · View creator page →

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How long is the finished VN going to be? So far there are eight chapters available if I am not mistaken. How many are planned for the full story?

'I'm not able to devote extra time and resources to develop m/m paths...'

I don't think PierreStorm was asking about why extra time and resources aren't being invested to include content that isn't present in the game.

If I am interpreting their question correctly, they are curious about *why* m/m content was not part of the game's original design.

Upon reading the developer's answer, I must confess I am now quite curious about the specific reason too. 

That was a *really* short VN, but entertaining. It was worth it just to hear some Japanese voice acting on a Ren'Py engine game. :)

I wanted to say 'thank you' for your two other translation patches. I am a fan of the VNs made by Gracias. I love the art and the dark themes that permeate a lot of them. I've bought most of their titles from DLsite and ran them with Visual Novel Reader since I can't read Japanese.

It was nice to play at least two VNs from Gracias with a proper translation rather than having to rely on MTL, so cheers for that.

Sadly, Gracias changed their engine of choice from Livemaker to Tyrannobuilder and Visual Novel Reader can't hook text from it, so I can't enjoy their later releases. o_O  Oh well......

Thumbs up to what you've released thus far, and I hope to see more translation patches, or Ren'Py adaptations, of Japanese VNs from you in the future.

Really interesting 'prisoner dillemma' game. First VN I've seen in the genre since 'Iranai Ko Game - Unnecessary Child'.  I'll be keeping an eye on this one.

I liked the dialogues, they feel quite natural.

The art style really contrasts with the seriousness of the subject matter. I hope the final version has some gore to go with the descriptions of violence.

This is the both the most technically accomplished Ren'Py VN, and the best horror (both in the Lovecraftian and 'general' horror sense) OELVN I have ever read.

There are first episodes of multi-million-dollar TV-produced horror series (most I'd say). That don't get you as interested in a setting and story as this VN sample does.

The video at the end, besides its great 3D effects, made me feel like Scarlet Hollow is not just a setting, or one story, but is going to be either a succession of stories, or a several narratives told simultaneously.

I also appreciated the lack of political correctness in the dialogue. From the first conversation in the bus I knew this was an adult VN (not in the XXX sense), and a story that would be taking itself seriously..

The setting is very well accomplished, this makes a good addition to 'Lovecraftian Country' and feels like what he or one of his authors friends might have created had they been born and lived in a later time.

The sheer amount of graphical assets used is insane, and some are used only for scenes that last about one second. It's superior to many Japanese VN produced by professional studios that take up multiple gigabytes of space on your hard drive.

The only 'flaw' I have to point out, which really isn't because it's a matter of personal preference, is the dissolves between changing character sprites being automatic. Personally I like sprite changes to take about 0.5 seconds (unless the situation deems it otherwise) like I used in my amateur VN. I find instant changes in pose to be a bit 'weird'. But this seems to be the staple of VNs made using the Ren'Py engine so it can hardly be considered criticism.

As someone who is trying to be the amateur one-person-team creator of an episodic, modern, Lovecraftian-inspired, Ren'Py VN I found this work *very* inspiring, even if the setting and theme are completely different.

This really is a breath of fresh air from the overwhelming number of BxB,BxG,GxG, etc, Ren'Py VNs you get when you check the 'completed games' thread at the Lemma Forums.