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A member registered May 05, 2022 · View creator page →

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thanks for giving it a shot!

i definitely agree, I believe it’d benefit from more time to develop a more interactive interface or materials set. i do plan to return to the concept over time, hopefully shape it up and clarify the gamepkay. thanks for giving it a shot, and im sorry for any confusion!

sorry to hear that :( thanks for giving it a shot!

Thanks! I don’t have much game programming experience and the time frame was pretty short (i spent 2 of the 3 days occupied with other commitments) BUT I play tons of rpgs and i thought i could do a decent job of balancing the different mechanics in time for submission ☺️

yeah! i got some player feedback that hinting through the bug tables was a substantial barrier to onloading, so, i threw a mini database together in Twine in like an hour. the time consuming part was really inputting every individual bug, the rest was pretty quick/simple.

So fun!!! agh the hitboxes for the lights are DECEPTIVELY small and I overshot the lights several times when first playing. SO fun! I love a little challenge and racing that clock is really cool. Nerve wracking in a fun way. I also love the “play” or “live” options, those were really really funny :D

This was so cute!!! I loved the journal, it definitely helped me out when I got stuck on the black widow. So charming, I could totally see this as a whole bug hunt sim with music and tons more bugs :D Wonderful lil experience. Made my whole day, I love this. Only wish it was longer but, alas, twas a very short Game Jam.

LOVED the bug sound effects, ughck, so crawly! Took me a few tries to figure out the right path to take, too. I say it’s very cute and very fun, especially for the time allotted in the jam!

Would’ve recommended to leave more time for the guy at the beginning to talk, I could hardly catch what he said after 3 times restarting the game (and i’m a speed-reader!). Otherwise a tense, short little game. Loved the bug sound effects and the blood on the walls as you get deeper into the pathway, I would up walking around a LOT without my flashlight on just to be safe :3

I’m getting the same error as @Galexyofthings and @Innarq :( Sounded really fun though!

That login page is a very common confusion from players, you are not dumb! Thank you for trying out the game, I’m glad you were able to try it out even without English as a first language. Glad you thought it was unique!! :D

Okay, Jam’s closed, so i can’t edit this description directly without it being removed from the listing… but this is now my clarifying post/update that the bug base at the top of this page is a SUPPLEMENT to the physical pdf game instructions! this game is played using a deck of cards and 2 dice!

I apologize for any confusion, this is my first ever game, so I didn’t realize it might confuse people to have the BugBase on top and then scroll all the way down for the directions. Thank you all for bearing with!

(1 edit)

?? Did you download the instructions? The BugBase is included as a supplement to help with tallying up bugs in the physical game. I thought for sure I listed the game as a physical game to avoid confusion about that, my bad!

edit: just saw ur edit lol!!im sorry about the confusion!

totally understandable! i find longform minmax resource games fun, but definitely not to everybodys taste haha. can be a little tedious especially if you keep missing the upper point limit for new funding 😅 thanks for trying it out!

https://rosehiprequiem.itch.io/femurge-mini

Made this zine in 4 hours this afternoon! Thanks for the phenomenal software, I love designing and making zines so much. I can tell this is gonna be my new hobby.

Hey there! Make sure to print your zine as "Actual Size" or "100%", that fixed my issue (which was exactly the same)