Okay me, I will start.
- procedural generation
- goal to carry payload with your creation
- awesome story
- more gizmos and doohickeys
Hey Lee,
So, I just dusted off this document. It contains the solutions to all the levels… or at least it should.
You’ll notice at the top of the doc is a “Functions” section. That’s code you can put in the functions panel in the code section. It comes in handy in later levels when the game teaches the player how to write their own functions.
There are of course lots of ways to beat these levels, but these were ways I remember beating them when I was designing the game.
This game is a labor of love, inspired by my daughter. I don’t have as much time to work on it anymore, but I hope you enjoy it!