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AdrienVR

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A member registered Nov 12, 2016

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This looks incredible!

Happy birthday to your shader friend!
We will wait a bit more then. I'll let you know if I test a world-space canvas.

(1 edit)

Hello, any news on this subject?
I noticed it seems to work already for some texts, but not all, this one is ok:  , this one shows artifacts:
However it seems that it doesn't work at all in the scene view.

Awesome! Can't wait :)

Hello,

We are using SuperTextMesh on our project but the Outline shader (Super Text Mesh/UI/Outline) doesn't seem to work when using the Universal Render Pipeline. I guess it is because only 1 pass is rendered.
Do you have a solution to make it run all the shader passes?

Thanks

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