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adrielias76

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A member registered Mar 03, 2025 · View creator page →

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I really liked the whole atmosphere and looks.

I almost finished but got stuck in a tree before getting to the car :( Maybe disable leaves collision?

I like the enemies mechanics, but I feel like they don't ever stop following you and start getting a bit too much sometimes

I like the way the incremental concept was applyed, seeing numbers go up is always fun.

I do think this kind of game can always go a long way with all of the "jucie" and visual responsiveness. I would like to get a better feel of the damage I am applying and how much money I am earning with each kill. I feel like it would make me a lot more likely to keep invested.

This one goes hard, please don't ever tone down the explosions and effects.

I feel like it could be a very cool game if I was fighting endless hordes of chickens.

I get that it's not the final product, and as such it looks empty, but since it's not a usual idea I think you could also go crazy with what to do with the scenery, I don't even feel like it needs to be complex, the simplicity is nice.

Oh yeah also maybe disable bullet collisions for the player?

The gimmick is nice, it's cool that you  can stack effects, and it could get chaotic pretty fast with some other different effects.

I think the crystals look nice too!

I noticed the ground doesn't visually match the actual ground on the borders, and you can just walk off of it, so maybe enlarge the sprite?

The window for the game is not showing the whole game for me and cutting the remaining time bar. I think this is itch.io's fault, it happened to my project as well. I just made the screen bigger until it fit the game entirely.

I really like the game idea, it's straightforward and fun!

I also see that you can take multiple path choices on some rooms and I think it would be nice to see even more of that.

I like that there are enemies as well, but I don't really get the point of defeating them because they don't reward you with anything and also make you slow down to get the kill, so I kinda just jumped over everytime, which is a shame because they are very cool to kill while running. Maybe making them give something (like points?) and maybe making the knockback stronger so that you don't have to slow down? I think they could add a new layer to the game if you were motivated to not ignore them.

I did find a glitch where if you start jumping right at the beginning before touching the ground for the first time, you can spam jump forever and fly lol.