I'd love to have the background music! It's super funky.
AdhesiveMadMan
Recent community posts
Oh man, so many ideas... This game has got me hooked.
Though for starters, I'm more than sure there's a great amount of optimization that can be implemented to make the game run better. Late in a game, many graphical glitches will begin occurring such as the black hole's model becoming trapped in a certain spot or huge lights appearing. This also seems to be connected to performance drops. I also feel spaghettification could be reworked to be less GPU-intensive, such as replacing some of the particles with glowing wires (representing the light being pulled in strands). This would also look much, MUCH prettier. I attached a picture to give you a visual.
It would also be cool if there was a light bending effect around the black hole Itself, such as objects behind the black hole being reflected around it (if you've seen the GIF of the Earth orbiting a black hole, you know what I'm talking about). I'm not sure how hard this would be to program, though.
I'm sure I'll end up getting more ideas soon after I post this, there's just so much potential for this game to be a smashing success.
In the first room, there's two pills. The pills respawn after every "high" you get from them, so you can stock up on a couple extras in there. I took a pill at the end, but didn't notice any difference... Still searching.
Edit: Found it. I put the solution in morse code so nobody accidentally spoils themselves.
- .- -.- . / --- -. . / --- ..-. / - .... . / . -..- - .-. .- / .--. .. .-.. .-.. ... / .. -. / - .... . / ... . -.-. --- -. -.. / - --- / .-.. .- ... - / .-. --- --- -- / -.--. .- -.. .--- .- -.-. . -. - / - --- / - .... . / .-. --- --- -- / .-- .... . .-. . / -.-- --- ..- / .--- ..- -- .--. / - --- / --. . - / . -. -.. .. -. --. / --- -. . -.--.- .-.-.-