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addy_88

25
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18
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A member registered Nov 10, 2023

Recent community posts

Truth be told I really did not like this update and quit it after encountering a bug which locked me inside the forrest in the frame of the mainquest

First: the new combat mechanics...
    - The rng in the encounters, it could be one zombie or (the worst I saw) two shadow things and one zombie
    - Having me "stunlocked" with this "eye" attack was really tedious
    - Having me nearly one-shooted in case one of the shadow things attacks landed made me block all the time while being "blind" (thus the "stunlock")
    - The combat was somewhat unresponsive, the animation needs to conclude to switch from attack to block (switching from block to attack needed to conclude the animation as well though the block animation is far quicker) which made me panic sometime and deactivating the block right before an attack (which in the shadow things case was quite bad)
    - I never got the hang out of dodging as there was very rarely a real opportunity to test and figure it out (like I only had once a single zombie as the encounter)
- The potential for random encounters all the time (I had 5 encounters until reaching the hut)
- The fact you needed to skip a day after losing a fight made the already slow combat even slower
    - After 2 fails I resorted to save scumming but this lead to further problems
    - Trying to load after losing a battle lead to strange bugs (e.g. combat starting but instantly going back to the forest screen)
    - I needed to completely close and start the game to save scum without running into bugs (well, making it slower once again)

Second: the part of the mainquest where you need to look for suppresents and wood
    - Great wood choping my favorite minigame
        - I had from my previous save 300 wood still lying around, so at least this was no problem this time around
    - Great going into the forrest, my second favorite minigame starts again!
        - I ran around for quite some time in the forrest and found 18 Achille (the white flower) and only 2 Serenifloris (the blue flower)
        - Here I decided to go to my green house and make the blue flowers there instead of doing combat all the time for so little reward
        - But I came to a section of the forrest, where the crates are which usually have the prompt to loot them and the game seem to have locked itself as I can't exit the screen on the far left or right or somewhere in the middle (no combat starts either and I can't fast travel via the map)

I've decided to stop playing in this patch after I was not able to find a solution for this bug.

Some further stuff:
- The new side quest: I ran around town at morning, evening and night and wasn't able to find Reina (after finding the medicine she droped). I was at the house with the flowers in the dark alley corner but nothing happened there, I have postponed it afterwards and continued with the main quest.
- I don't know when it was implemented, but I really did not like the fact, that the menu needs to be opened using a button press instead of having it shown at all times (moving while the menu was opened as not possible either)
- The menu cant be opened if you have somekind of interact-prompt (like cooking)

In conclusion:

I still like everbloom very much, and replayed it already 2 times but this patch..... was something else. Everbloom had it's slow parts in the past, like wood choping for the green house or collecting enough money here and there but the new additions made it quite frustrating for me. And like I already mentioned the major bug I encountered was the final straw for me.

Regards Adrian

Done

I seem to have found a bug. I unlocked everything as far as I can tell but I can't assign Kaisa to the Dungeon. She is always marked as busy even though I did not assign her to any of the other buildings. Further I cannot assign her to any of the other buildings either as she is marked there as busy as well.

I don't know whether I miss something obvious but I checked the fearies wheel,  cantina, club, spa and barn (and of course the dungeon). She isnt in the hotel either during the day.

Best regards, Addy

Heyhey I encountered an issue in the labyrinth where the error baner popped up. This happened as soon as a monster died due to drain touches "continous draining" (?). My log-file is rather long but I guess the most important parts are:

Reflecting damage to target: fireskull

>> Applying heal effects: [<store.AbilityEffectManaHealthRestore object at 0x00000000155c9910>] to Kazuma with caster Kazuma

Full traceback:

  File "game/scripts/adventuring/battle.rpy", line 2485, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2482, in script call

    $ adventure.battle.next_unit_turn_start()


(the parts with line 2485 and 2482 get repeated a total of 150 lines)


  File "game/scripts/adventuring/buffs.rpy", line 2228, in apply

    msg.position = (x, y-175 + -(i*FLOATING_MESSAGES_SPACING))

TypeError: unsupported operand type(s) for *: 'Ability' and 'int'

While running game code:

  File "game/scripts/adventuring/battle.rpy", line 2485, in script call

    call screen adventure_screen(adventure)


(the previous parts of line 2485 and 2482 get repeated for 7.000 lines I think it only stoped because I loaded a previous save inbetween comes the type error and sometimes seemingly other seemingl random problems).


Sorry i didn't want to post the whole file and tried to reduce it to the most important parts considering the log file is around 10k lines long and sometimes information on my directories get written in it.

Please let me know if you want / need other information. I made a backup of the log file.

Regards Adrian

Thanks a lot!

Ok, sry, nevermind, I saw I need to make a dedcated save export in the game.

Hey, thanks for the reply. Where can I find the save?

Heyhey, it seems I found a bug (or at least I don't find a way to progress). 

I'm currently on the quest "Al labout the kids" where I need to "come to the third session!" with Astrid but I already concluded the quest "Attendance time" completely (thus the objective "Come to the third session?" as well).

Did I lock myself now or am I missing something? Talking to everyone doesn't seem to give me an option for an "optional" forth session with Astrid.

Regards, Adrian

Once she aproaches you with the intend to strap you onto the X-Frame: defend (you need the X-Frame key)

Tried a lot of things in the game and can't get more then 8 scenes and a few transformations as well. The only way I can explain it is that this seems to be a major update (you can see on the discord a version which looks a lot older) and my assumption is that the counters are aligned with the older none redux version.

Just my assumption but I tried all possible stuff (even failing at each percentage between 101 and 120).

So I'm done now with my first playthrough and overall I think you did a great job. 

Most of the pros and cons remain from my initial post and my only additional con would be: 

The begining of chapter two was a bit tedious. Getting the green house up and running took alot of days. I believe the 700 or 800 gold was a bit to much and took me a couple of days with fishing and wood choping (and these tasks were a bit boring to me :) )

Everything else was quite good. I can't wait how the story unfolds further!

Good job, keep it up!

Played this game up to chapter 2 and I have to say I like it a lot!

Pros:

  • Visuals (not the r18 ones but generally, I like this style)
  • Up till now a nice story
  • Likeable characters which I want to support and want them to succeed

Cons:

  • Maybe a auto saving system which saves at every cycle either the thirds per day time or the day times themselves instead of once per day
  • Loading times are surprisingly quite long

Encountered Bugs:

  • I once went into the bathroom and couldn't move and couldn't go out of it. Any interactino (like with the juornal) didn't work as well and I needed to close the game with the task manager.


So yeah keep up the good work!

It seems there is a bug with leveling up.

In the frame of the story i performed a couple of tasks which increased my Agility to 12 and after doing the frog hunt quest I have reached level 2. With it my Agility got reducd to 10 (so basically the previous amount before the story events which increase it).

(1 edit)

It seems there is a bug with leveling up.

In the frame of the story i performed a couple of tasks which increased my Agility to 12 and after doing the frog hunt quest I have reached level 2. With it my Agility got reducd to 10 (so basically the previous amount before the story events which increase it).

Edit: sorry, I'm playing the free 2.1 version. Don't know whether the bug exists in the 2.5 version.

Yes I know, I got the patreon version but I don't seem to get the last pic of her (or at least I assume as the hints are "Great View!", "Hypnosis" and "???" for the pose and "???" for the person but it has the purple police girl background)

How can you get the policegirl hypnosis nude picture (at least I assume it is the policegirl nude one).

I've got it by starting the GM achievement with chapter one and got the frame after completing chapter one. Make sure to start fresh with a mistake.

In the chess minigame it sometimes happens that the buttons randomize at "last second" and this leads often to misclicks. Due to this I'm not able to get the Grand Master achievement. Is it possible to disable this or patch it out?

Cheers

Hmm did I fuck up the story by ignoring the androids at the 2nd working place after geting threatened to lose my job?

I think that means it is a feature "soon" to be added :)

Thanks for the answer, then the most stupid / easiest way to ensure the highest relation level would be to save scum.

But overall I really enjoid your game and I especially liked the three girls you created.

Am looking forward to the upcoming updates!

Does at a certain point in time the delivery man bring no packages?

I feel like I'm stuck since day 30 or so.

Heyhey I played it through a couple of times and got nearly all endings but the last is still missing (Relationhip 5 ending) I don't get how this is supposed to be achievable considering the other endings already needed the relationship to be at 300+.

Can you help here by any chance?

Nice little game which will keep you entertained for an hour or two

A little suggestion: do not have the default setting for resolution as the smallest one, I nearly didn't bother to go into the options menu (considering I can't read the default language) of the free trial.

Heyhey, I currently face two issue (one major one somewhat minor)

my starting point was the free 0.10c version of the game, which I've completed afterwards bought the 0.55 and started a new game with all quests unlocked until the 21st (I believe this was the last one of 0.10c and I did it the lazy way as the saves were incompatible). After doing it, I saw that all the Galary wrt. the elf wasn't unlocked (I guess this can be easily fixed by replaying these parts).

My second issue would be.... that I don't have a clue how to get the tavern owner to sign the petition. I guess this is due to the fact, that I didn't do the quests 30 and 31 up till now but I'm unable to find their starting points...

Thank you for your support!