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adamsagainsthumanity

30
Posts
A member registered Jan 02, 2018

Recent community posts

Great game, could really use a save mechanism

Still there, so unless my browser used a cached version of the game, you might want to put a note telling folks not to play in Firefox. Appreciate you trying to fix it. It was a fun game nonetheless.

I'll give it a shot now and let you know so that you can warn others if anything

Here's a Youtube clip of the behavior I see: 

I will do so. I'll also note that I'm on Firefox on a Mac

Yep. The first time I didn't have everything necessary to finish the game. The second time I played, I did, so I was able to do what was necessary and progress forward even though that part of the screen was black except for the text.

I ran into a scenario on the web where once the gerbil wheel compartment was opened, when I clicked on it and placed the doohickey, the compartment went black and I couldn't go back, either

I got through the first 60 levels with very few restarts needed, but now I'm stumped on 61

I managed to get stuck at the To Be Continued screen because I trapped the mouse in the upper right corner with the smell of mint. I take it that's the final playable screen, though?

That's where I landed, too. Would be curious to hear if we're missing out on something.

Did you figure out a way out through the bottom or only the top? I definitely have spent too much time on it, too.

I beat the game and enjoyed it. Is there a way to exit stage 9 through the bottom or is it just the appearance of another exit?

Hopefully post game jam you'll add a save progress or auto save functionality. Enjoyable game. Level 3 with the timed golden platforms definitely upped the difficulty.

I'm using FF on MacOS and it crashed for me at the start of level 4, by the way. But when the game gets updated, I'll probably give it another go, maybe in Chrome instead.

Yeah, just felt weird, but I guess it's because it has to be an exact number and not "at least X PPS"

Somehow I got the Devilish achievement without getting "Not Great, Not Terrible"

Thanks! It was a fun game!

I finished! Honestly for me, 55 was the toughest level

I wanted to like this as it has Sudoku like elements, but not being able to mark off cells that you know don't have a rail makes this a lot less enjoyable. Maybe that's something that you can add in an update?

I managed to do level 7 with 2 arrows leftover

Fun game. I'd suggest the following additions: 1) Showing the level number of the level you're currently playing and 2) Keeping track of levels completed.

I'm on a Macbook Pro with an M1 Max chip and FF as my browser and while this is fun, the game became hard from a UX perspective to play once I hit the teens. My suggestion would be to remove the animations from the Artifacts, it feels like that's a huge source of the slow down.

After the detective says "You can count on me", I get a black screen. I checked my JS console and there's a "Failure to load texture: Error: texture data exceeds maximum texture size" error. Also of note: The credits link does load the credits, but there's no way to exit the credits scene.

Thanks!

Had a brain fart after so many levels. This is a really fun game.

That was very enjoyable. Looking forward to where this goes.

This is a solid game, if I were to suggest improvements, it'd be a level select screen and the ability to replay any level that isn't 3 stars rather than any level that is 1 star or lower. I ran into some issues where I swore I didn't right click a straight piece and I had to left click a bunch of pieces to get the level completion to be recognized.

Fun game. I ran into a bug in the final room where I got stuck between the horns of the helmet on the right right after the entrance

So you had to start all over progress wise?

I'm on Windows 10 and I have the same issue.

How did you get around the issue you were having with 000 and the pipe room? I have the same issue