Oh thank you so much! I just bought your game and will play it later today! :D
AD Sounds
Creator of
Recent community posts
Hi!
Thank you so much for the comment, i didn't do that at the time because some asset stores didn't allow that, i couldn't say 'AR-15', for example, i could just say 'Model1', this is a rule with cars too, so i don't have the names anymore, sadly. I did record in a gun store tho, so they can probably tell me but i feel like this is going to be a improvement on my next pack, but for this one i'm gonna have to keep things like these.
My other audio packs honestly, some sounds of reloads i got into a local gun store, some sounds of impact i did hitting my guitar, stuff like that, they're basically sounds from my other packs speed up, that's why i feel like it's unfair to charge anything, i just took the sounds i already recorded and pitch it up.
I just played a little bit of Bay linx and Wacky Wheels HD, in both of them the art is just marvelous, feels like cartoon hand draw. Congratz on this projects.
I'm looking some projects like yours to work on sound effects, trying to build a portfolio with good games and i was wondering if you are in need of some SFX for Bay Linx, like when the player Dies or the timber goes up and down. If so, please reach me out on alan.dalcastagne17@gmail.com
Would love to talk about your company and your games, they all look so beautiful.
All the best!
Alan
Hi!
I get a little confused with these licenses. In this pack you can:
- Use freely in your commercial or non-commercial games
- Edit the sound to better fit your project
- It is not necessary to attribute credits but I would be very happy if you did.
The only thing I wouldn't like is to resell the files, for example, create a sound effects package with that same sound and sell them, or distribute them without going through that itch link.
Hope this answers your question, thanks!







































































