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ActiQuest

23
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75
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21
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A member registered Oct 15, 2021 · View creator page →

Creator of

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I've basically remade this game with new art, new code, and new story. The new demo will be out as soon as possible. I plan to release a walkthrough with the demo

That was my concern as well. 

Hopefully they didn't trick too many people.

I think Jake was my favorite.

I posted a warning in the comments on that page. 

@eva-kiss You are my new FAVORITE creator! 

You must be so diligent. I would really like to learn from you, maybe even work with you, although I'm sure you'd be uninterested.
If I am wrong, some of my artwork can be found here: https://actiquest.newgrounds.com/

I totally get working alone and wanting to control what you put out. I'm the same way, but I believe people can still help each other to go farther. I noticed a definite improvement in your artwork between good girl gone bad to this game.

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This is one of the most complex VNs I've ever played. I played it several times. It was nice to fantasize about avoiding the mistakes I made in college. I came out with happy endings for everyone(accept mom). Definitely alot of replay-ability. This game has lewd acts you wouldn't believe.....

left of elevators

It is optimized to run on windows, mac, and Linux, but you have to unzip the compressed file. Go to the lib folder for more versions. 

Thank you for your detailed comment.  I was very unhappy with the way this game functioned and have been working to update it in my spare time. I have been trying to find people to test my games on different OSs. I have developed a new 3rd person interface which i think works much better than the interface in this game. I am also in search of story ideas. I hope you discovered the the side story you can only get by playing as a character other than Robin. I spent a lot of time on this game, but I am currently working on a release for a new game this winter which will be vastly superior to this game. 

I had planned to completely replace this game with a new one, and I did post some new art on newgrounds which you can check out https://actiquest.newgrounds.com/ , including a new animation which  was intended as a scene for this game, but I was informed that players in this community would not enjoy such a scene(https://www.newgrounds.com/art/view/actiquest/how-you-look-from-behind).   At this point, I am considering distancing myself entirely from ActiQuest in order to create a new independent game development firm. If I go that route, I will never release an update to this game here.

If you are interested in helping test my new games, please let me know.

how so?

shes in the H.E.R.O. dr office

still working on this game

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This was my first attempt at coding a game. I am currently working on a big update to this project, which will basically turn it into a new project with walk sprites, better quality animations, and all my own artwork. You view some of my artwork on actiquest.newgrounds.com if you are interested. I may make an update removing the requests for financial support because I have given up on seeking such support. I would be happy to receive even just ratings or constructive criticism, but so far there has been very little interest or support for this project. 

this story is amazing. you could take out all the nsfw stuff and this game is still worth days of amazing content

Thank you for letting me know. I put a fix in the next update.

Great! Enjoy!

Does it work now?

Try it now. I'm sorry for not separating the distributions. Windows/linux and mac distributions should work now.  Please let me know if they do not.

I'm sorry about that. I added them for pc mac and linux. Thanks for letting me know.

Are you not able to download it?

Which parts of the game interest you? Are there any particular game play improvements you'd like to see?

I have another update coming out shortly(just need to finish testing to ensure no more bugs in the variable codes), and I may release one of the all ages plots sometime in the next couple of weeks. 

Thanks for the comment! I'll work on making the maneuverability a little more intuitive. I would like to make it a full length game with mini-games and plenty of action, but I just wanted to see if there was any interest in this sort of game.